Fitness Landscape Analysis for Evolutionary Non-Photorealistic Rendering

被引:0
|
作者
Riley, Jeff [1 ]
Ciesielski, Vic [2 ]
机构
[1] Hewlett Packard Corp, Melbourne, Vic 3131, Australia
[2] RMIT Univ, Sch Comp Sci & Informat Technol, Melbourne, Vic 3000, Australia
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中图分类号
TM [电工技术]; TN [电子技术、通信技术];
学科分类号
0808 ; 0809 ;
摘要
The best evolutionary approach can be a difficult problem. In this work we have investigated two evolutionary representations to evolve non-photorealistic renderings: a variable-length classic genetic algorithm representation, and a tree-based genetic algorithm representation. These representations exhibit very different convergence behaviour, and despite considerable exploration of parameters the classic genetic algorithm was not competitive with the tree-based approach for the problem studied in this work. The aim of the work presented in this paper was to investigate whether analysis of the fitness landscapes described by the different representations can explain the difference in performance. We used several current fitness landscape measures to analyse the fitness landscapes, and found that one of the measures suggests there is a correlation between search performance and the fitness landscape.
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页数:9
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