Sports over a distance

被引:39
作者
Mueller, Florian Floyd'
Stevens, Gunnar
Thorogood, Alex
O'Brien, Shannon
Wulf, Volker
机构
[1] CSIRO, ICT Ctr, Connecting People Grp, Canberra, ACT 2601, Australia
[2] Univ Siegen, Inst Informat Syst, D-57068 Siegen, Germany
[3] FhG FIT, Schloss Birlinghoven, D-53754 St Augustin, Germany
关键词
D O I
10.1007/s00779-006-0133-0
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
Sport is a domain full of movement-based interactions. These interactions typically have positive health effects as well as an impact on social bonding. We have investigated ways in which computer augmented devices can lead to new sport experiences and explored opportunities to combine physical activities with remote social bonding. Three prototypes have been implemented which showcase movement-based interaction in sports. "Breakout for Two" allows geographically distant users to play a physically exhausting ball game together. "FlyGuy" gives users a hang-glide experience controllable through body movement. "Push'N'Pull" uses isometric exercise equipment over a network to encourage users to complete a cooperative game whilst performing intense muscular actions. A comparison of these applications shows that such movement-based interaction in a networked environment allows players in different locations to achieve a work out and also to socialize. Based on these projects, we conclude with practical design implications for future Exertion Interfaces.
引用
收藏
页码:633 / 645
页数:13
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