Don't You Know That You're Toxic: Normalization of Toxicity in Online Gaming

被引:66
作者
Beres, Nicole A. [1 ]
Frommel, Julian [1 ]
Reid, Elizabeth [1 ]
Mandryk, Regan L. [1 ]
Klarkowski, Madison [1 ]
机构
[1] Univ Saskatchewan, Interact Lab, Saskatoon, SK, Canada
来源
CHI '21: PROCEEDINGS OF THE 2021 CHI CONFERENCE ON HUMAN FACTORS IN COMPUTING SYSTEMS | 2021年
关键词
games; toxicity; toxic; normalization; moral disengagement; MORAL DISENGAGEMENT; SCHOOL-STUDENTS; AGGRESSION; VALIDATION; GAMES;
D O I
10.1145/3411764.3445157
中图分类号
TP39 [计算机的应用];
学科分类号
081203 ; 0835 ;
摘要
Video game toxicity, endemic to online play, represents a pervasive and complex problem. Antisocial behaviours in online play directly harm player wellbeing, enjoyment, and retention-but research has also revealed that some players normalize toxicity as an inextricable and acceptable element of the competitive video game experience. In this work, we explore perceptions of toxicity and how they are predicted by player traits, demonstrating that participants reporting a higher tendency towards Conduct Reconstrual, Distorting Consequences, Dehumanization, and Toxic Online Disinhibition perceive online game interactions as less toxic. Through a thematic analysis on willingness to report, we also demonstrate that players abstain from reporting toxic content because they view it as acceptable, typical of games, as banter, or as not their concern. We propose that these traits and themes represent contributing factors to the cyclical normalization of toxicity. These findings further highlight the multifaceted nature of toxicity in online video games.
引用
收藏
页数:15
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