The MPEG-4 standard and its applications in virtual 3D environments

被引:0
作者
Kauff, P [1 ]
Ohm, JR [1 ]
Rauthenberg, S [1 ]
Sikora, T [1 ]
机构
[1] Heinrich Hertz Inst Commun Technol, Image Proc Dept, D-10587 Berlin, Germany
来源
CONFERENCE RECORD OF THE THIRTY-SECOND ASILOMAR CONFERENCE ON SIGNALS, SYSTEMS & COMPUTERS, VOLS 1 AND 2 | 1998年
关键词
D O I
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中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
The Moving Pictures Experts Group (SC11/WG29 of ISO/IEC) is currently developing the MPEG-4 standard aiming at interactive multi-media applications. Its first version will be released in early 1999, a second one will follow early 2000. In addition to an increased compression efficiency for storage and transmission applications at a wide range of bit-rates, MPEG-4 will offer advanced content-based functionalities for interactive services, such as the possibility of accessing and manipulating natural or synthetic audiovisual objects in 2D or 3D scene representations. Against this background the paper first outlines the current status of MPEG-4 standardization and then concentrates on an example application of MPEG-4 to interactive services using virtual 3D environments in combination with streaming of real-time data.
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页码:104 / 107
页数:4
相关论文
共 14 条
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