B-LEARNING METHODOLOGY FOR THE DEVELOPMENT OF CREATIVITY SKILLS IN UNDERGRADUATE STUDENTS

被引:0
作者
Sancibrian, R. [1 ]
Santamaria, A. [2 ]
Sarabia, E. G. [1 ]
Blanco, J. M. [2 ]
Llata, J. R. [1 ]
San-Jose, J. T. [2 ]
机构
[1] Univ Cantabria, Santander, Spain
[2] Univ Basque Country, UPV EHU, Leioa, Spain
来源
ICERI2016: 9TH INTERNATIONAL CONFERENCE OF EDUCATION, RESEARCH AND INNOVATION | 2016年
关键词
Creativity; innovation; b-learning; transversal competences; assessing competences;
D O I
暂无
中图分类号
G40 [教育学];
学科分类号
040101 ; 120403 ;
摘要
Teaching creative thinking to undergraduate students in industrial engineering requires the design of new methodologies and assessment methods. These methodologies need not only changing the teaching methods but also the learning environment in which traditional classes are carried out. Nowadays, in order to improve the capabilities of the students the universities have developed new education resources which lead to improve the teaching methodologies. They include the blended learning concept (b-learning) as one of the most innovative tool for developing new ideas in the educational environment. The virtual platforms provided by universities allow having communication between lecturers and student outside the classroom in an easy way. Under this point of view the in-person learning experiences inside the classroom are combined with online teaching classes outside of the educational center. In the case under study in this paper the creativity capabilities are defined as transversal competences, being the specific competences the technological ones. Although transversal competences are currently considered a key factor of the outcomes of Higher Education, the way in which these competences are implemented in the curricula remains a challenge for which there is little guidance. This paper deals with a case study where the development of creativity skills of the students has been implemented using a b-learning methodology. Thus, the full description of the learning methodology is described in the paper including the learning activities inside and outside the classroom, with particular emphasis in the use of virtual platforms. The result of this study demonstrates that it is possible to integrate specific and transversal competences by means of using b-learning methodologies. This fact allows developing creativity skills in the student at the same time that they have the opportunity to develop the full level of the cognitive domain. Furthermore, the assessment of these competences can be done easily by the instructor due to the registration of the activities carried out by the students using a portfolio.
引用
收藏
页码:7031 / 7040
页数:10
相关论文
共 17 条
[1]  
Al'tshuller G., 1988, Creativity as an exact science. The theory of the solution of inventive problems
[2]  
[Anonymous], J MECH DESIGN
[3]   Creative product analysis matrix: Testing the model structure and a comparison among products - Three novel chairs [J].
Besemer, SP .
CREATIVITY RESEARCH JOURNAL, 1998, 11 (04) :333-346
[4]   A Dialectic Perspective on Innovation: Conflicting Demands, Multiple Pathways, and Ambidexterity [J].
Bledow, Ronald ;
Frese, Michael ;
Anderson, Neil ;
Erez, Miriam ;
Farr, James .
INDUSTRIAL AND ORGANIZATIONAL PSYCHOLOGY-PERSPECTIVES ON SCIENCE AND PRACTICE, 2009, 2 (03) :305-337
[5]  
Court A. W., 1998, European Journal of Engineering Education, V23, P141, DOI 10.1080/03043799808923493
[6]  
Cropley David H, 2011, Journal of Technology Management & Innovation, V6, P13
[7]   An Experimental Investigation of the Innovation Capabilities of Undergraduate Engineering Students [J].
Genco, Nicole ;
Hoelttae-Otto, Katja ;
Seepersad, Carolyn Conner .
JOURNAL OF ENGINEERING EDUCATION, 2012, 101 (01) :60-81
[8]  
GESCHKA H, 1973, CHEM ENG AUG, P91
[9]  
Haner U., 2005, Creativity and Innovation Management, V14, P288, DOI [DOI 10.1111/j.1476-8691.2005.00347.x, DOI 10.1111/J.1476-8691.2005.00347.X]
[10]  
Hogarth R. M., 1984, METAL MODELS PROBLEM