On the Combination of Game-Theoretic Learning and Multi Model Adaptive Filters

被引:0
作者
Smyrnakis, Michalis [1 ]
Qu, Hongyang [2 ]
Bauso, Dario [3 ,4 ]
Veres, Sandor [2 ]
机构
[1] Sci & Technol Facil Council, Daresboury, England
[2] Univ Sheffield, Dept Automat Control & Syst Engn, Sheffield, S Yorkshire, England
[3] Univ Groningen Nijenborgh, Fac Sci & Engn, Jan C Willems Ctr Syst & Control ENTEG, Groningen, Netherlands
[4] Univ Palermo, Dipartimento Ingn, Viale Sci, Palermo, Italy
来源
AGENTS AND ARTIFICIAL INTELLIGENCE, ICAART 2020 | 2021年 / 12613卷
基金
英国工程与自然科学研究理事会;
关键词
Game-theoretic learning; Distributed optimisation; Multi-model adaptive filters; Robot teams coordination; Fictitious play; Bayesian games; Potential games; State based games; Stochastic games; TASK ALLOCATION; COORDINATION; AGENTS; TEAM;
D O I
10.1007/978-3-030-71158-0_4
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
This paper casts coordination of a team of robots within the framework of game theoretic learning algorithms. In particular a novel variant of fictitious play is proposed, by considering multi-model adaptive filters as a method to estimate other players' strategies. The proposed algorithm can be used as a coordination mechanism between players when they should take decisions under uncertainty. Each player chooses an action after taking into account the actions of the other players and also the uncertainty. Uncertainty can occur either in terms of noisy observations or various types of other players. In addition, in contrast to other game-theoretic and heuristic algorithms for distributed optimisation, it is not necessary to find the optimal parameters a priori. Various parameter values can be used initially as inputs to different models. Therefore, the resulting decisions will be aggregate results of all the parameter values. Simulations are used to test the performance of the proposed methodology against other game-theoretic learning algorithms.
引用
收藏
页码:73 / 105
页数:33
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