Constructing virtual worlds using dense stereo

被引:139
作者
Narayanan, PJ [1 ]
Rander, PW [1 ]
Kanade, T [1 ]
机构
[1] Ctr Artificial Intelligence & Robot, Bangalore 560001, Karnataka, India
来源
SIXTH INTERNATIONAL CONFERENCE ON COMPUTER VISION | 1998年
关键词
D O I
10.1109/ICCV.1998.710694
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
We present Virtualized Reality, a technique to create virtual worlds out of dynamic events using densely distributed stereo views. The intensity image and depth map for each camera view at each time instant are combined to form a Visible Surface Model. Immersive interaction with the virtualized event is possible using a dense collection of such models. Additionally, a Complete Surface Model of each instant can be built by merging the depth maps from different cameras into a common volumetric space. The corresponding model is compatible with traditional virtual models and can be interacted with immersively using standard tools. Because both VSMs and CSMs are fully three-dimensional, virtualized models can also be combined and modified to build larger, more complex environments, an important capability for many non-trivial applications. We present results from 3D Dome, our facility to create virtualized models.
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页码:3 / 10
页数:8
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