Rendering of specular surfaces in polygon-based computer-generated holograms

被引:61
|
作者
Nishi, Hirohito [1 ]
Matsushima, Kyoji [1 ]
Nakahara, Sumio [2 ]
机构
[1] Kansai Univ, Dept Elect & Elect Engn, Suita, Osaka 5648680, Japan
[2] Kansai Univ, Dept Mech Engn, Suita, Osaka 5648680, Japan
关键词
OBJECTS;
D O I
10.1364/AO.50.00H245
中图分类号
O43 [光学];
学科分类号
070207 ; 0803 ;
摘要
A technique is presented for realistic rendering in polygon-based computer-generated holograms (CGHs). In this technique, the spatial spectrum of the reflected light is modified to imitate specular reflection. The spectral envelopes of the reflected light are fitted to a spectral shape based on the Phong reflection model used in computer graphics. The technique features fast computation of the field of objects, composed of many specular polygons, and is applicable to creating high-definition CGHs with several billions of pixels. An actual high-definition CGH is created using the proposed technique and is demonstrated for verification of the optical reconstruction of specular surfaces. (C) 2011 Optical Society of America
引用
收藏
页码:H245 / H252
页数:8
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