A Heuristic-Based Simulation for an Education Process to Learn about Optimization Applications in Logistics and Transportation

被引:13
作者
Ammouriova, Majsa [1 ]
Bertolini, Massimo [2 ]
Castaneda, Juliana [1 ]
Juan, Angel A. [3 ]
Neroni, Mattia [2 ]
机构
[1] Univ Oberta Catalunya, Comp Sci Dept, Barcelona 08018, Spain
[2] Univ Modena & Reggio Emilia, Enzo Ferrari Engn Dept, I-41121 Modena, Italy
[3] Univ Politecn Valencia, Dept Appl Stat & Operat Res, Alcoy 03801, Spain
关键词
serious game; distribution logistics; higher education; vehicle routing problem; arc routing problem; team orienteering problem; VEHICLE-ROUTING PROBLEM; ORIENTEERING PROBLEM; TIME WINDOWS; ALGORITHM;
D O I
10.3390/math10050830
中图分类号
O1 [数学];
学科分类号
0701 ; 070101 ;
摘要
In the context of the DigiLab4U international project, this paper describes a simulation-based serious game that can be used as a virtual teaching lab in higher education courses, especially in Industrial and Systems Engineering, Data Science, Management Science and Operations Research, as well as Computer Science. The learning activity focuses on understanding distribution logistics problems related to transportation optimization using different techniques. These optimization challenges include the vehicle routing problem, the arc routing problem, and the team orienteering problem. As a result of the learning process in the virtual lab, it is expected that students acquire competencies and skills related to logistics and transportation challenges as well as problem-solving. These competencies and skills can be precious for students' future careers, since they increase students' analytical skills, capacity to understand heuristic-based algorithms, teamwork and interdisciplinary communication skills, programming skills, and statistical abilities. A preliminary version of this training activity has already been used in MSc and PhD courses held at universities in Spain, Italy, Ireland, and Portugal.
引用
收藏
页数:18
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