Mesh-based motion estimation and compensation in the wavelet domain using a redundant transform

被引:0
|
作者
Cui, SX [1 ]
Wang, YH [1 ]
Fowler, JE [1 ]
机构
[1] Mississippi State Univ, Dept Elect & Comp Engn, Engn Res Ctr, Mississippi State, MS 39762 USA
关键词
D O I
暂无
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
In this paper a technique is presented that incorporates an irregular triangle mesh into wavelet-domain motion-estimation and motion-compensation using a shift-invariant redundant wavelet transform. Triangle vertices are identified by a simple correlation operator locating image edges in the wavelet subbands, while motion compensation takes place through an affine transformation mapping triangles from one frame to the next. The motion-compensated residual is downsampled to a non-redundant form which is then coded using any wavelet-based still-image coder. Experimental results indicate that the combined approach outperforms either technique applied separately; in addition, the proposed method outperforms a variety of motion-estimation and motion-compensation approaches operating in both the spatial and wavelet domains.
引用
收藏
页码:693 / 696
页数:4
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