A Concept for the Integration of Online Business Games Into Blended Learning Scenarios Based on Kolbs Experiential Learning Theory

被引:0
作者
Blum, Patrick [1 ]
Bergsch, Daniela [1 ]
机构
[1] Inside Akad, Aachen, Germany
来源
PROCEEDINGS OF THE 3RD EUROPEAN CONFERENCE ON GAMES BASED LEARNING | 2009年
关键词
Online business games; e-learning; blended learning; simulation; experiential learning;
D O I
暂无
中图分类号
TP39 [计算机的应用];
学科分类号
081203 ; 0835 ;
摘要
Business games have a long tradition in corporate learning and are experiencing a comeback these days because of their unique capability to provide learning through experience. Based on the extended model of learning through experience by David Kolb, it is possible to integrate online business games into blended learning scenarios in corporate learning using its main advantages such as mastering complexity, the achievement of higher cognitive objectives, learning from mistakes without risk through trial and error, learning from operating experience through time-lapse and particularly strong learner motivation. The German insurance industries are using business simulations to teach learners how to act in environments with complex business and economic inter-relationship networks. Using the example of the closed, stochastic and single player online business game "SiVa - a simulation of an insurance agency" - a concept of a blended learning scenario and its theoretical background are presented.
引用
收藏
页码:30 / 37
页数:8
相关论文
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