Deep Reinforcement Learning for System-on-Chip: Myths and Realities

被引:2
作者
Sung, Tegg Taekyong [1 ]
Ryu, Bo [1 ]
机构
[1] EpiSys Sci Inc, Poway, CA 92064 USA
关键词
Reinforcement learning; Minimization; Schedules; Resource management; Performance gain; Clustering algorithms; Scheduling algorithms; Deep learning; Deep reinforcement learning; heuristic scheduler; neural scheduler; resource allocation; system-on-chip scheduling;
D O I
10.1109/ACCESS.2022.3203401
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
Neural schedulers based on deep reinforcement learning (DRL) have shown considerable potential for solving real-world resource allocation problems, as they have demonstrated significant performance gain in the domain of cluster computing. In this paper, we investigate the feasibility of neural schedulers for the domain of System-on-Chip (SoC) resource allocation through extensive experiments and comparison with non-neural, heuristic schedulers. The key finding is three-fold. First, neural schedulers designed for cluster computing domain do not work well for SoC due to i) heterogeneity of SoC computing resources and ii) variable action set caused by randomness in incoming jobs. Second, our novel neural scheduler technique, Eclectic Interaction Matching (EIM), overcomes the above challenges, thus significantly improving the existing neural schedulers. Specifically, we rationalize the underlying reasons behind the performance gain by the EIM-based neural scheduler. Third, we discover that the ratio of the average processing elements (PE) switching delay and the average PE computation time significantly impacts the performance of neural SoC schedulers even with EIM. Consequently, future neural SoC scheduler design must consider this metric as well as its implementation overhead for practical utility.
引用
收藏
页码:98048 / 98064
页数:17
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