Investigating the impact of a health game on implicit attitudes towards food and food choice behaviour of young adults

被引:13
作者
Alblas, Eva E. [1 ]
Folkvord, Frans [1 ,2 ,3 ]
Anschutz, Doeschka J. [1 ]
van 't Riet, Jonathan [1 ]
Granic, Isabela [1 ]
Ketelaar, Paul [1 ]
Buijzen, Moniek [1 ]
机构
[1] Radboud Univ Nijmegen, Behav Sci Inst, Montessorilaan 3, NL-6525 HR Nijmegen, Netherlands
[2] Univ Oberta Catalunya, Appl Social Sci & Behav Econ Res Grp, Barcelona, Spain
[3] Vrije Univ Amsterdam, Fac Social Sci, Commun Sci, Amsterdam, Netherlands
关键词
Health game; Effectiveness intervention; Overweight; Evaluative conditioning; Implicit attitudes; Young adults; SELF-REGULATORY RESOURCES; ASSOCIATION TEST; UNHEALTHY FOODS; EATING BEHAVIOR; WEIGHT-GAIN; CHILDREN; DETERMINANTS; OBESITY; INTERVENTION; METAANALYSIS;
D O I
10.1016/j.appet.2018.05.141
中图分类号
B84 [心理学]; C [社会科学总论]; Q98 [人类学];
学科分类号
03 ; 0303 ; 030303 ; 04 ; 0402 ;
摘要
Improving diets by stimulating fruit and vegetable consumption might be beneficial, in particular when they substitute energy-dense products. The aim of present study was to investigate whether a health game can be used to positively affect healthy implicit attitudes (IAs) towards food and subsequent food choice behaviour of young adults. A 2 (Time: baseline vs. post-test) x 2 (Condition: health game vs. control game) x 2 (Baseline IAs: healthy IAs vs. less healthy IAs) mixed-subjects design was used with 125 participants (age: M = 20.17, SD = 1.88). IAs towards food were assessed at baseline and post-test using an Implicit Association Test (IAT). Additionally, food choice behaviour was assessed after game play. At baseline, the majority of participants had healthy lAs (i.e., favouring fruit over chocolate snacks). At post-test, significantly less healthy IAs were observed in the control condition, while this reduction was not significant in the health game condition. Regarding food choice behaviour, participants with healthy baseline IAs were more likely to select fruit in the health game condition than participants with healthy baseline IAs in the control game condition. However, participants with less healthy baseline IAs were less likely to select fruit in the health game condition than in the control condition. We found tentative support that health games can be used to influence IAs towards food and positively affect food choice behaviour. However, this influence was only observed for those with healthy baseline lAs. The current version of the health game would primarily benefit those already healthy and could negatively affect those that need the intervention most, so modifications are recommendable.
引用
收藏
页码:294 / 302
页数:9
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