Age of Information From Two Strategic Sources Analyzed via Game Theory

被引:17
作者
Badia, Leonardo [1 ]
机构
[1] Univ Padua, Dept Informat Engn DEI, Padua, Italy
来源
2021 IEEE 26TH INTERNATIONAL WORKSHOP ON COMPUTER AIDED MODELING AND DESIGN OF COMMUNICATION LINKS AND NETWORKS (CAMAD) | 2021年
关键词
Age of Information; Game theory; Remote sensing; Price of Anarchy; SECURITY; INTERNET; THINGS;
D O I
10.1109/CAMAD52502.2021.9617798
中图分类号
TP3 [计算技术、计算机技术];
学科分类号
0812 ;
摘要
This paper investigates a system with two strategic sources, both being able to update a given information process at the receiver's end, but doing so independently and unbeknownst to each other, and also being aware that they incur a local cost for each update. Thus, the sources should independently make a periodic decision on whether to update or not, weighing the global benefit of decreasing the receiver's age of information versus their individual cost paid. This scenario is analyzed from a game theoretic perspective, showing the existence of three Nash equilibria, with different overall efficiencies. Interestingly, for a wide range of update costs, the efficient equilibria are the ones with most unbalance between the updates from either source. In other words, making use of both sources does not result in an efficient equilibrium. This further enables the evaluation of the Price of Anarchy, quantifying the worst-case scenario inefficiency of selfish management of the sources, under different values of the updating cost.
引用
收藏
页数:6
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