Research on the Computer Case Design of 3D Human Animation Visual Experience

被引:2
作者
Liu, Kai [1 ]
Yang, Qinghan [1 ]
Lu, Yuhao [1 ]
Zhang, Taoyu [1 ]
Chen, Shuo [1 ]
机构
[1] Nanjing Inst Technol, Inst Art & Design, Nanjing 211167, Jiangsu, Peoples R China
关键词
D O I
10.1155/2021/8809036
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
In the animation industry, with the development of computer software and hardware technology, a new technology began to emerge, that is, three-dimensional animation. Three-dimensional animation software first creates a virtual world in the computer. In this virtual three-dimensional world, the designer builds the model and scene according to the shape and size of the object to be represented and then sets the motion trajectory of the model, the motion of the virtual camera, and the scene according to the requirements. When setting other animation parameters, we need to assign specific materials to the model and turn on lights. When all this is completed, the computer can automatically calculate and generate the final picture. The software Maya can just help animators to complete this work. When using Maya, we can apply many professional courses such as action design, scene design, and storyboarding script design that we have learned. Maya is a 3D software with convenient operability. It can combine the rendered sequence frames with AE to show unique animations. Therefore, the three-dimensional production method is preferred in the production method. The production of animation based on the 3D software Maya brings infinite challenges. At the same time, it also helps everyone grow and has a good position for our employment direction.
引用
收藏
页数:7
相关论文
共 50 条
[31]   Research on novel 3D modelling methodology for animation design based on computer graphics theory and mathematical analysis with kinect implementation [J].
Huang, Honglin .
International Journal of Multimedia and Ubiquitous Engineering, 2015, 10 (10) :147-158
[32]   Computer-aided 3D ethnic art animation design and based on maya software [J].
Zhu, Shiyuan ;
Wang, Jian .
Boletin Tecnico/Technical Bulletin, 2017, 55 (04) :500-506
[33]   Research on Enhancing the Functions of Animation in Web 3D [J].
Feng Kaiping Zuo Zongyi Guangdong University of Technology Guangzhou .
Computer Aided Drafting,Design and Manufacturing, 2002, Design and Manufacturing.2002 (02) :66-71
[34]   Study and Research of 3D Animation Courseware Development [J].
Kumar, Abhishek ;
Singhal, Achintya ;
Vengatesan, K. ;
Verma, Deepak Kumar .
2018 INTERNATIONAL CONFERENCE ON RECENT INNOVATIONS IN ELECTRICAL, ELECTRONICS & COMMUNICATION ENGINEERING (ICRIEECE 2018), 2018, :2514-2516
[35]   Characteristics of visual fatigue under the effect of 3D animation [J].
Chang, Yu-Shuo ;
Hsueh, Ya-Hsin ;
Tung, Kwong-Chung ;
Jhou, Fong-Yi ;
Lin, David Pei-Cheng .
TECHNOLOGY AND HEALTH CARE, 2016, 24 :S231-S235
[36]   3D visual component based player for script based 3D CG animation [J].
Yoshiyama, T ;
Okada, Y ;
Niijima, K .
Proceedings of the 2005 International Conference on Active Media Technology (AMT 2005), 2005, :499-502
[37]   Research on Enhancing the Functions of Animation in Web 3D [J].
Feng Kaiping Zuo Zongyi Guangdong University of Technology .
CADDM, 2002, (02) :66-71
[38]   Research on the 3d animation design and model simulation optimization based on multimedia technology [J].
Wang, Qian ;
Ji, Xinyu .
Boletin Tecnico/Technical Bulletin, 2017, 55 (06) :541-547
[39]   DESIGN AND REALIZATION OF 3D CHARACTER ANIMATION ENGINE [J].
Gao Ying ;
Lu Xuqing ;
Wang Xiuliang ;
Fei Yi ;
Guo Shuxia .
PROCEEDINGS OF 2009 2ND IEEE INTERNATIONAL CONFERENCE ON BROADBAND NETWORK & MULTIMEDIA TECHNOLOGY, 2009, :524-528
[40]   3D Animation Design using Maya for Film [J].
Wang, Cuifang .
PROCEEDINGS OF 2011 INTERNATIONAL CONFERENCE ON INFORMATION TECHNOLOGY AND INDUSTRIAL ENGINEERING, 2011, :242-245