Bogus Visual Feedback Alters Onset of Movement-Evoked Pain in People With Neck Pain

被引:73
作者
Harvie, Daniel S. [1 ]
Broecker, Markus [2 ]
Smith, Ross T. [2 ]
Meulders, Ann [3 ]
Madden, Victoria J. [1 ]
Moseley, G. Lorimer [1 ]
机构
[1] Univ S Australia, Sansom Inst Hlth Res, Adelaide, SA 5001, Australia
[2] Univ S Australia, Sch Informat Technol & Math Sci, Adelaide, SA 5001, Australia
[3] Univ Leuven, Res Grp Hlth Psychol, Leuven, Belgium
基金
英国医学研究理事会; 澳大利亚国家健康与医学研究理事会;
关键词
pain; perception; virtual reality; redirected walking; illusions; body representation; movement; multisensory processing; open data; GRADED MOTOR IMAGERY; EXPECTATIONS;
D O I
10.1177/0956797614563339
中图分类号
B84 [心理学];
学科分类号
04 ; 0402 ;
摘要
Pain is a protective perceptual response shaped by contextual, psychological, and sensory inputs that suggest danger to the body. Sensory cues suggesting that a body part is moving toward a painful position may credibly signal the threat and thereby modulate pain. In this experiment, we used virtual reality to investigate whether manipulating visual proprioceptive cues could alter movement-evoked pain in 24 people with neck pain. We hypothesized that pain would occur at a lesser degree of head rotation when visual feedback overstated true rotation and at a greater degree of rotation when visual feedback understated true rotation. Our hypothesis was clearly supported: When vision overstated the amount of rotation, pain occurred at 7% less rotation than under conditions of accurate visual feedback, and when vision understated rotation, pain occurred at 6% greater rotation than under conditions of accurate visual feedback. We concluded that visual-proprioceptive information modulated the threshold for movement-evoked pain, which suggests that stimuli that become associated with pain can themselves trigger pain.
引用
收藏
页码:385 / 392
页数:8
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