Cell broadband engine architecture and its first implementation - A performance view

被引:115
作者
Chen, T.
Raghavan, R.
Dale, J. N.
Iwata, E.
机构
[1] IBM Syst & Technol Grp, Austin, TX 78758 USA
[2] Sony Comp Entertainment Inc, Tokyo, Japan
关键词
Imaging systems - Program processors;
D O I
10.1147/rd.515.0559
中图分类号
TP3 [计算技术、计算机技术];
学科分类号
0812 ;
摘要
The Cell Broadband Engine (TM) (Cell/B.E.)processor is the first implementation of the Cell Broadband Engine Architecture (CBEA), developed jointly by Sony, Toshiba, and IBM. In addition to use of the Cell/B.E. processor in the Sony Computer Entertainment PLAYSTATION((R))3 system, there is much interest in using it,for workstations, media-rich electronics devices, and video and image processing systems. The Cell/B.E. processor includes one PoiverPC((R)) processor element (PPE) and eight synergistic processor elements (SPEs). The CBEA is designed to be well suited,for a wide variety of programming models, and it allows for partitioning of work between the PPE and the eight SPEs. In this paper we show that the Cell/B.E. processor can outperform other modern processors by approximately an order of magnitude and by even more in some cases.
引用
收藏
页码:559 / 572
页数:14
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