A Realistic Game System Using Multi-Modal User Interfaces

被引:28
作者
Heo, Hwan [1 ]
Lee, Eui Chul [2 ]
Park, Kang Ryoung [1 ]
Kim, Chi Jung [3 ]
Whang, Mincheol [4 ]
机构
[1] Dongguk Univ, Div Elect & Elect Engn, Seoul, South Korea
[2] Natl Inst Math Sci, Div Fus & Convergence Math Sci, Taejon, South Korea
[3] Sangmyung Univ, Dept Comp Sci, Seoul, South Korea
[4] Sangmyung Univ, Div Digital Media Technol, Seoul, South Korea
关键词
Multi-modal Interface; Gaze Tracking; Hand Gesture Recognition; Bio-signal Analysis;
D O I
10.1109/TCE.2010.5606271
中图分类号
TM [电工技术]; TN [电子技术、通信技术];
学科分类号
0808 ; 0809 ;
摘要
This study is to propose a realistic game system using a multi-modal interface, including gaze tracking, hand gesture recognition and bio-signal analysis. Our research is novel in the following four ways, compared to previous game systems. First, a highly immersive and realistic game is implemented on a head mounted display (HMD), with a gaze tracker, a gesture recognizer and a bio-signal analyzer. Second, since the camera module for eye tracking is attached below the HMD, a user's gaze position onto the HMD display can be calculated without wearing any additional eye tracking devices. Third, an aiming cursor in the game system is controlled by the gaze tracking. The grabbing and throwing behaviors toward a target are performed by the user's hand gestures using a data glove. Finally, the level of difficulty in the game system is adaptively controlled according to the measurement and analysis of a user's bio-signals. Experimental results show that the proposed method provides more effect on experience of immersion and interest than conventional device such as a keyboard and or a mouse.
引用
收藏
页码:1364 / 1372
页数:9
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