Augmenting process elicitation with visual priming: An empirical exploration of user behaviour and modelling outcomes

被引:9
作者
Harman, Joel [1 ]
Brown, Ross [1 ]
Johnson, Daniel [1 ]
Rinderle-Ma, Stefanie [2 ]
Kannengiesser, Udo [3 ]
机构
[1] Queensland Univ Technol, Fac Sci & Engn, Brisbane, Qld 4001, Australia
[2] Univ Vienna, Fac Comp Sci, A-1010 Vienna, Austria
[3] Metasonic GmbH, Munchner Str 29, D-85276 Hettenshausen, Phaffenhofen, Germany
关键词
Business process management; Process elicitation; Subject-oriented business process management; 3D virtual worlds; Human-computer interaction; VIRTUAL WORLDS; REQUIREMENTS ELICITATION; VISUALIZATION; USABILITY; EDUCATION;
D O I
10.1016/j.is.2016.01.005
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
Business process models have become an effective way of examining business practices to identify areas for improvement. While common information gathering approaches are generally efficacious, they can be quite time consuming and have the risk of developing inaccuracies when information is forgotten or incorrectly interpreted by analysts. In this study, the potential of a role-playing approach to process elicitation and specification has been examined. This method allows stakeholders to enter a virtual world and role-play actions similarly to how they would in reality. As actions are completed, a model is automatically developed, removing the need for stakeholders to learn and understand a modelling grammar. An empirical investigation comparing both the modelling outputs and participant behaviour of this virtual world role-play elicitor with an S-BPM process modelling tool found that while the modelling approaches of the two groups varied greatly, the virtual world elicitor may not only improve both the number of individual process task steps remembered and the correctness of task ordering, but also provide a reduction in the time required for stakeholders to model a process view. (C) 2016 Elsevier Ltd. All rights reserved.
引用
收藏
页码:242 / 255
页数:14
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