共 50 条
- [31] Clusters, Trends, and Outliers: How Immersive Technologies Can Facilitate the Collaborative Analysis of Multidimensional Data PROCEEDINGS OF THE 2018 CHI CONFERENCE ON HUMAN FACTORS IN COMPUTING SYSTEMS (CHI 2018), 2018,
- [34] Opportunities and challenges of using immersive technologies to support students’ spatial ability and 21st-century skills in K-12 education Education and Information Technologies, 2024, 29 : 5571 - 5597
- [36] New Technologies and Tools for Immersive and Engaging Visitor Experiences in Museums The Evolution of the Visit-actor in Next-generation Storytelling, through Augmented and Virtual Reality, and Immersive 3D Projections 2016 12TH INTERNATIONAL CONFERENCE ON SIGNAL-IMAGE TECHNOLOGY & INTERNET-BASED SYSTEMS (SITIS), 2016, : 463 - 467
- [38] Virtual Reality in Early Phases of Architectural Studies Experiments with first year students in immersive rear projection based virtual environments ECAADE SIGRADI 2019: ARCHITECTURE IN THE AGE OF THE 4TH INDUSTRIAL REVOLUTION, VOLUME 3, 2019, : 99 - 106
- [40] Behavioral Framework of Immersive Technologies (BehaveFIT): How and Why Virtual Reality can Support Behavioral Change Processes FRONTIERS IN VIRTUAL REALITY, 2021, 2