共 41 条
[1]
Abbott I., 2009, LIT REV DEEP LEARNIN
[2]
[Anonymous], 1991, FLOW PSYCHOL OPTIMAL
[3]
[Anonymous], ED TECHNOLOGY SOC
[4]
[Anonymous], 1995, MINDS PLAY COMPUTER
[5]
Barron B., 2008, Teaching for meaningful learning
[6]
Beeksma J., 2005, GAMES MEER SPELEN IC
[9]
Bransford J. D., 2000, How People Learn: Brain, Mind, Experience, and School
[10]
Burguillo J. C., 2010, COMPUT EDUC, V55, P266