Understanding use continuance in virtual worlds: Empirical test of a research model

被引:122
作者
Barnes, Stuart J. [1 ]
机构
[1] Univ E Anglia, Norwich Business Sch, Norwich NR9 4DE, Norfolk, England
关键词
Virtual world; Continuance intention; Automatic behavior; Habit; Hedonic; Utilitarian; Second Life; INFORMATION-SYSTEMS CONTINUANCE; ACCEPTANCE; TECHNOLOGY; BEHAVIOR; POWER;
D O I
10.1016/j.im.2011.08.004
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
We decided to examine why people continue to use virtual worlds by studying a real example: the popular virtual world of Second Life. This involved building and testing a model of virtual worlds based on habit from both the habit/automaticity and instant automaticity perspectives, the latter based on utilitarian and hedonic goals. The results (for a sample of 339 users) suggested that continuance intention for the virtual world was driven by perceived usefulness, enjoyment, and both perspectives of automatic behavior, which together provide considerable explanatory power for both habit and continuance intention. We conclude with implications for practice in this new area of inquiry. (C) 2011 Elsevier B.V. All rights reserved.
引用
收藏
页码:313 / 319
页数:7
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