Texture transfer during shape transformation

被引:26
作者
Dinh, HQ
Yezzi, A
Turk, G
机构
[1] Stevens Inst Technol, Dept Comp Sci, Hoboken, NJ 07030 USA
[2] Georgia Inst Technol, Coll Comp, Atlanta, GA 30332 USA
来源
ACM TRANSACTIONS ON GRAPHICS | 2005年 / 24卷 / 02期
关键词
algorithms; morphing; texture mapping; surface correspondence; implicit surfaces;
D O I
10.1145/1061347.1061353
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
Mappings between surfaces have a variety of uses, including texture transfer, multi-way morphing, and surface analysis. Given a 4D implicit function that defines a morph between two implicit surfaces, this article presents a method of calculating a mapping between the two surfaces. We create such a mapping by solving two PDEs over a tetrahedralized hypersurface that connects the two surfaces in 4D. Solving the first PDE yields a vector field that indicates how points on one surface flow to the other. Solving the second PDE propagates position labels along this vector field so that the second surface is tagged with a unique position on the first surface. One strength of this method is that it produces correspondences between surfaces even when they have different topologies. Even if the surfaces split apart or holes appear, the method still produces a mapping entirely automatically. We demonstrate the use of this approach to transfer texture between two surfaces that may have differing topologies.
引用
收藏
页码:289 / 310
页数:22
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