Children's Interactions Within a Virtual Reality Environment for Learning Chemistry

被引:3
|
作者
Isabwe, Ghislain Maurice N. [1 ]
Moxnes, Margrethe [1 ]
Ristesund, Marie [1 ]
Woodgate, Derek [1 ]
机构
[1] Univ Agder, Dept Informat & Commun Technol, Jon Lilletuns Vei 9, N-4879 Grimstad, Norway
关键词
Virtual reality; Experiential learning; Science education;
D O I
10.1007/978-3-319-60018-5_22
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
This paper presents a virtual reality based solution for learning. Multimodal interactions are proposed to support students' engagement through active experimentation and reflective observation. Students tasks are provided within an immersive virtual outdoor environment created using a human-centred design approach. Junior high school teachers and students between ages 14 and 16 were involved in design and test activities. Observations, video recordings, and interviews were used in data collection. Three interaction modalities were provided and tested: visual, auditory and kinesthetic/tangible interactions. The students involved in user testing showed great interest to learn in such an environment as they can be supported through multi-modal interactions. The solution is fun to use and provides a satisfying learning experience. The results suggest that virtual reality technology can be an invaluable resource for experiential learning of abstract concepts such as chemistry.
引用
收藏
页码:221 / 233
页数:13
相关论文
共 50 条
  • [31] Virtual Reality in Chemistry
    W.-D. Ihlenfeldt
    Molecular modeling annual, 1997, 3 : 386 - 402
  • [32] Generation of Learning Situations According to the Learner's Profile Within a Virtual Environment
    Carpentier, Kevin
    Lourdeaux, Domitile
    AGENTS AND ARTIFICIAL INTELLIGENCE, ICAART 2013, 2014, 449 : 245 - 260
  • [33] Virtual Reality in Chemistry
    Robert Drees
    Molecular modeling annual, 1997, 3 (12) : S-1 - S-1
  • [34] Virtual reality in chemistry
    Ihlenfeldt, WD
    JOURNAL OF MOLECULAR MODELING, 1997, 3 (09) : 386 - 402
  • [35] “Active” and “passive” learning of three-dimensional object structure within an immersive virtual reality environment
    K. H. James
    G. K. Humphrey
    T. Vilis
    B. Corrie
    R. Baddour
    M. A. Goodale
    Behavior Research Methods, Instruments, & Computers, 2002, 34 : 383 - 390
  • [36] Knowledge building of 3D geometry concepts and processes within a virtual reality learning environment
    Yeh, A
    Nason, R
    ED-MEDIA 2004: WORLD CONFERENCE ON EDUCATIONAL MULTIMEDIA, HYPERMEDIA & TELECOMMUNICATIONS, VOLS. 1-7, 2004, : 2175 - 2182
  • [37] Active and "passive" learning of three-dimensional object structure within an immersive virtual reality environment
    James, KH
    Humphrey, GK
    Vilis, T
    Corrie, B
    Baddour, R
    Goodale, MA
    BEHAVIOR RESEARCH METHODS INSTRUMENTS & COMPUTERS, 2002, 34 (03): : 383 - 390
  • [38] Exploring Magic Cottage: a virtual reality environment for stimulating children's imaginative writing
    Patera, Marianne
    Draper, Steve
    Naef, Martin
    INTERACTIVE LEARNING ENVIRONMENTS, 2008, 16 (03) : 245 - 263
  • [39] Licking planets and stomping on buildings: children's interactions with curated spaces in virtual reality
    Yamada-Rice, Dylan
    CHILDRENS GEOGRAPHIES, 2018, 16 (05) : 529 - 538
  • [40] [DC] Investigating student's learning processes in a Virtual Reality learning environment by analyzing their interaction behavior
    Prakash, Antony
    2023 IEEE CONFERENCE ON VIRTUAL REALITY AND 3D USER INTERFACES ABSTRACTS AND WORKSHOPS, VRW, 2023, : 995 - 996