RHNE-MAC: Random Handshake MAC Protocol Based on Nash Equilibrium for Underwater Wireless Sensor Networks

被引:16
作者
Dong Wei [1 ,2 ]
Yang Qiuling [2 ,3 ]
Chen Yanxia [2 ,3 ]
Sun Shijie [1 ,2 ]
Huang Xiangdang [2 ,3 ]
机构
[1] Hainan Univ, Sch Informat & Commun Engn, Haikou 570228, Hainan, Peoples R China
[2] Hainan Univ, State Key Lab Marine Resource Utilizat South Chin, Haikou 570228, Hainan, Peoples R China
[3] Hainan Univ, Sch Comp Sci & Cyberspace Secur, Haikou 570228, Hainan, Peoples R China
基金
中国国家自然科学基金;
关键词
Media Access Protocol; Protocols; Propagation delay; Sensors; Wireless sensor networks; Nash equilibrium; Delays; Underwater wireless sensor networks; MAC protocol; game theory; PERFORMANCE; DELAY;
D O I
10.1109/JSEN.2021.3098236
中图分类号
TM [电工技术]; TN [电子技术、通信技术];
学科分类号
0808 ; 0809 ;
摘要
Underwater wireless sensor networks (UWSNs) have a long propagation delay; thus, when multiple nodes access the channel at the same time, the nodes cannot perceive the channel status in time, which causes access conflicts between nodes. To reduce multinode access conflicts and improve network throughput, a random handshake MAC protocol based on Nash equilibrium (RHNE-MAC) is proposed. In the RTS phase, RHNE-MAC regards nodes sending control packets to channels as competitive behavior and an incomplete information game. This paper firstly discusses the collision probability of two nodes sending data to the master node at the same time when the nodes are evenly distributed. Subsequently, according to the collision probability and the size of the network, the mathematical expectation concept is added to the payment function. Then, it uses the Nash equilibrium theory to solve the game, which allows the network to dynamically adjust the probability of nodes requesting access to a channel according to the number of nodes, thereby minimizing the problem of multinode access conflicts. Finally, the master node schedules the data transmission for each node according to the successful receipt of control packet information and propagation delay information of the network; therefore, multiple nodes can transmit data after a handshake period. The simulation results show that the throughput is increased by approximately 12% compared with prescheduling-based MAC and by 207% compared with TDMA; moreover, the end-to-end delay also has better performance.
引用
收藏
页码:21090 / 21098
页数:9
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