Visibility-based pursuit-evasion with limited field of view

被引:0
|
作者
Gerkey, BP [1 ]
Thrun, S [1 ]
Gordon, G [1 ]
机构
[1] Stanford Univ, Artificial Intelligence Lab, Stanford, CA 94305 USA
来源
PROCEEDING OF THE NINETEENTH NATIONAL CONFERENCE ON ARTIFICIAL INTELLIGENCE AND THE SIXTEENTH CONFERENCE ON INNOVATIVE APPLICATIONS OF ARTIFICIAL INTELLIGENCE | 2004年
关键词
D O I
暂无
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
We study a form of the pursuit-evasion problem, in which one or more searchers must move through a given environment so as to guarantee detection of any and all evaders, which can move arbitrarily fast. Our goal is to develop techniques for coordinating teams of robots to execute this task in application domains such as clearing a building, for reasons of security or safety. To this end, we introduce a new class of searcher, the phi-searcher, which can be readily instantiated as a physical mobile robot. We present a detailed analysis of the pursuit-evasion problem using phi-searchers. We show that computing the minimum number of phi-searchers required to search a given environment is NP-hard, and present the first complete search algorithm for a single phi-searcher. We show how this algorithm can be extended to handle
引用
收藏
页码:20 / 27
页数:8
相关论文
共 50 条
  • [41] Limited Information Model Predictive Control for Pursuit-evasion Games
    Sani, Mukhtar
    Robu, Bogdan
    Hably, Ahmad
    2021 60TH IEEE CONFERENCE ON DECISION AND CONTROL (CDC), 2021, : 265 - 270
  • [42] Game-Theoretic Analysis of a Visibility Based Pursuit-Evasion Game in the Presence of a Circular Obstacle
    Bhattacharya, S.
    Basar, T.
    Hovakimyan, N.
    NUMERICAL ANALYSIS AND APPLIED MATHEMATICS (ICNAAM 2012), VOLS A AND B, 2012, 1479 : 1222 - 1225
  • [43] Vision-based pursuit-evasion in a grid
    Dumitrescu, Adrian
    Kok, Howi
    Suzuki, Ichiro
    Zylinski, Pawel
    ALGORITHM THEORY - SWAT 2008, 2008, 5124 : 53 - +
  • [44] VISION-BASED PURSUIT-EVASION IN A GRID
    Dumitrescu, Adrian
    Kok, Howi
    Suzuki, Ichiro
    Zylinski, Pawel
    SIAM JOURNAL ON DISCRETE MATHEMATICS, 2010, 24 (03) : 1177 - 1204
  • [45] On the Existence of Nash Equilibrium for a Two Player Pursuit-Evasion Game with Visibility Constraints
    Bhattacharya, Sourabh
    Hutchinson, Seth
    ALGORITHMIC FOUNDATIONS OF ROBOTICS VIII, 2010, 57 : 251 - 265
  • [46] PURSUIT-EVASION GAMES ON GRAPHS
    CHUNG, FRK
    COHEN, JE
    GRAHAM, RL
    JOURNAL OF GRAPH THEORY, 1988, 12 (02) : 159 - 167
  • [47] ON A CLASS OF PURSUIT-EVASION GAMES
    CHYUNG, DH
    IEEE TRANSACTIONS ON AUTOMATIC CONTROL, 1970, AC15 (04) : 458 - &
  • [48] AN EFFICIENT ALGORITHM FOR A VISIBILITY-BASED SURVEILLANCE-EVASION GAME
    Takei, Ryo
    Tsai, Richard
    Zhou, Zhengyuan
    Landa, Yanina
    COMMUNICATIONS IN MATHEMATICAL SCIENCES, 2014, 12 (07) : 1303 - 1327
  • [49] Pursuit-Evasion with Fixed Beams
    Stiffler, Nicholas M.
    O'Kane, Jason M.
    2016 IEEE INTERNATIONAL CONFERENCE ON ROBOTICS AND AUTOMATION (ICRA), 2016, : 4251 - 4258
  • [50] On the equivalence of pursuer strategies and the lack of nash equilibrium in a visibility pursuit-evasion game
    Cardona, David
    Becerra, Israel
    Murrieta-Cid, Rafael
    JOURNAL OF THE FRANKLIN INSTITUTE-ENGINEERING AND APPLIED MATHEMATICS, 2022, 359 (18): : 10420 - 10454