A true spatial sound system for CAVE-like displays using four loudspeakers

被引:0
作者
Kuhlen, Torsten [1 ]
Assenmacher, Ingo [1 ]
Lentz, Tobias [2 ]
机构
[1] Rhein Westfal TH Aachen, Virtual Real Grp, Seffenter Weg 23, D-52074 Aachen, Germany
[2] Rhein Westfal TH Aachen, Inst Tech Acoust, D-52066 Aachen, Germany
来源
VIRTUAL REALITY, PROCEEDINGS | 2007年 / 4563卷
关键词
virtual reality; 3D audio; spatial acoustics; binaural synthesis;
D O I
暂无
中图分类号
TP3 [计算技术、计算机技术];
学科分类号
0812 ;
摘要
The paper introduces an audio rendering system based on the binaural approach, which allows a real-time simulation of spatially distributed sound sources and, in addition to that, near-to-head sources in room-mounted virtual environments. We have been developing a dynamic crosstalk cancellation, allowing the listener to freely move around without wearing any headphones. The paper gives a comprehensive description of the system, concentrating on the dual dynamic crosstalk cancellation and aspects of the integration of a real-time room acoustical simulation. Finally, two applications are described to show the wide applicability of the system.
引用
收藏
页码:270 / +
页数:2
相关论文
共 15 条
[1]  
Bauck J, 1996, J AUDIO ENG SOC, V44, P683
[2]  
BERKHOUT AJ, 1992, P AUD ENG SOC CONV, P92
[3]  
Cremer L., 1978, Die Wissenschaftlichen Grundlagen Der Raumakustik
[4]  
CREMER L, 1978, P AUD ENG SOC CONV, P92
[5]  
GARDNER WG, 1977, THESIS MASSACHUSETTS
[6]   Local sound field reproduction using two closely spaced loudspeakers [J].
Kirkeby, O ;
Nelson, PA ;
Hamada, H .
JOURNAL OF THE ACOUSTICAL SOCIETY OF AMERICA, 1998, 104 (04) :1973-1981
[7]  
LENTZ T, 2002, P 2U AUD ENG SOC C
[8]  
LENTZ T, 2004, P 117 AUD ENG SOC C
[9]  
MOLLER H, 1989, REPROD ARTIFICIAL HE, V37
[10]  
SCHRODER D, 2007, AUD ENG SOC 30 INT C