Development of Game Testing Method for Measuring Game Quality

被引:0
作者
Ramadan, Rido [1 ]
Hendradjaya, Bayu [2 ]
机构
[1] Inst Teknol Bandung, Sch Elect Engn & Informat, Bandung, Indonesia
[2] Inst Teknol Bandung, Data & Software Engn Res Grp, Bandung, Indonesia
来源
2014 INTERNATIONAL CONFERENCE ON DATA AND SOFTWARE ENGINEERING (ICODSE) | 2014年
关键词
game; measurement; quality; testing;
D O I
暂无
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
The quality of game is one of the factors that may stop the release of a game. Game testing can be used to measure the game quality. Unfortunately, most game testing use user-centric approach to test the quality of the game. In this paper, we propose a game testing method, which is developed from the existing game testing approach supplemented with software testing approach to measure the game quality. The game quality was derived from software engineering quality model standards and game quality model. The proposed game testing method is applied to several case studies. The case studies have demonstrated how to assess the games in order to obtain the meaningful results. The research found that the game quality results can be used by game developers to improve the game.
引用
收藏
页数:6
相关论文
共 50 条
  • [1] THE DEVELOPMENT OF AN INSTRUMENT TO MEASURE MOBILE GAME QUALITY
    Shchiglik, Clarry
    Barnes, Stuart J.
    Scornavacca, Eusebio
    JOURNAL OF COMPUTER INFORMATION SYSTEMS, 2016, 56 (02) : 97 - 105
  • [2] 'Testing' game theory
    Hausman, Daniel M.
    JOURNAL OF ECONOMIC METHODOLOGY, 2005, 12 (02) : 211 - 223
  • [3] OF THE ANCIENT GAME TO THE COMPUTER GAME Historical role of the game in the development of digital technology
    Lopez Barinaga, Borja
    REVISTA ICONO 14-REVISTA CIENTIFICA DE COMUNICACION Y TECNOLOGIAS, 2006, 4 (02): : 139 - 156
  • [4] Waiting to Play - Measuring Game Load Times and their Effects on Player Quality of Experience
    Liu, Shengmei
    Eroglu, Eren
    Gregg, Miles
    Galbiati, Federico
    Kuwahara, Atsuo
    Scovell, James
    Claypool, Mark
    PROCEEDINGS OF THE 19TH INTERNATIONAL CONFERENCE ON THE FOUNDATIONS OF DIGITAL GAMES, FDG 2024, 2024,
  • [5] Measuring surgical performance: A risky game?
    Kiernan, F.
    Rahman, F.
    SURGEON-JOURNAL OF THE ROYAL COLLEGES OF SURGEONS OF EDINBURGH AND IRELAND, 2015, 13 (04): : 213 - 217
  • [6] Blotto game with testing (the locks, bombs and testing model)
    Sonin, Isaac M.
    STOCHASTICS-AN INTERNATIONAL JOURNAL OF PROBABILITY AND STOCHASTIC PROCESSES, 2024, 96 (08) : 2009 - 2036
  • [7] Measuring Flow Experience of Computer Game Players
    Zhang, Jingli
    Fang, Xiaowen
    Chan, Susy S.
    Zagal, Jose
    AMCIS 2010 PROCEEDINGS, 2010,
  • [8] “Measuring up to Measure” Dysmorphophobia as a Language Game
    Elena Faccio
    Chiara Centomo
    Giuseppe Mininni
    Integrative Psychological and Behavioral Science, 2011, 45 : 304 - 324
  • [9] Game4NurseSupervisor: Development of a board game for nursing mentoring
    Almeida, Ines Santos
    Pinto, Cristina
    Lima, Andreia
    Moreira, Teresa
    Fernandes, Carla Silvia
    NURSE EDUCATION IN PRACTICE, 2024, 76
  • [10] Video Game Development in a Rush: A Survey of the Global Game Jam Participants
    Borg, Markus
    Garousi, Vahid
    Mahmoud, Anas
    Olsson, Thomas
    Stalberg, Oskar
    IEEE TRANSACTIONS ON GAMES, 2020, 12 (03) : 246 - 259