A Game-Theoretic Approach to Prioritized Transmission in Wireless CSMA/CA Networks

被引:0
|
作者
Galluccio, Laura [1 ]
机构
[1] Catania Univ, DIIT, Catania, Italy
来源
2009 IEEE VEHICULAR TECHNOLOGY CONFERENCE, VOLS 1-5 | 2009年
关键词
Wireless networks; QoS; game-theory; algorithms; simulation;
D O I
暂无
中图分类号
TM [电工技术]; TN [电子技术、通信技术];
学科分类号
0808 ; 0809 ;
摘要
Support of traffic with QoS requirements in wireless scenarios is a challenging topic and methodologies for supporting different traffic priorities have recently emerged. Unfortunately in wireless scenarios, it is well known that contention problems are met. The latter can be modeled as a game. Accordingly, in this paper we present a game-theoretic model of prioritized data transmission in CSMA/CA networks where nodes are considered as potential cheaters which should be punished through a jamming mechanism when misbehaving and trying to monopolize wireless resources. Then, we also describe the distributed algorithm to be performed by network nodes to implement the model and assess the validity of both the model and the algorithm through simulations.
引用
收藏
页码:33 / 37
页数:5
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