Active-learning strategies: The use of a game to reinforce learning in nursing education. A case study

被引:89
|
作者
Boctor, Lisa [1 ]
机构
[1] Univ Alabama, Huntsville, AL 35899 USA
关键词
Nursing education; Games; Active learning;
D O I
10.1016/j.nepr.2012.07.010
中图分类号
R47 [护理学];
学科分类号
1011 ;
摘要
The majority of nursing students are kinesthetic learners, preferring a hands-on, active approach to education. Research shows that active-learning strategies can increase student learning and satisfaction. This study looks at the use of one active-learning strategy, a Jeopardy-style game, `Nursopardy', to reinforce Fundamentals of Nursing material, aiding in students' preparation for a standardized final exam. The game was created keeping students varied learning styles and the NCLEX blueprint in mind. The blueprint was used to create 5 categories, with 26 total questions. Student survey results, using a five-point Likert scale showed that they did find this learning method enjoyable and beneficial to learning. More research is recommended regarding learning outcomes, when using active-learning strategies, such as games. (C) 2012 Elsevier Ltd. All rights reserved.
引用
收藏
页码:96 / 100
页数:5
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