Inclusion of third-person perspective in CAVE-like immersive 3D virtual reality role-playing games for social reciprocity training of children with an autism spectrum disorder

被引:42
|
作者
Tsai, Wei-Te [1 ]
Lee, I-Jui [2 ]
Chen, Chien-Hsu [1 ]
机构
[1] Natl Cheng Kung Univ, Dept Ind Design, Ergon & Interact Design Lab, 1 Univ Rd, Tainan, Taiwan
[2] Natl Taipei Univ Technol, Dept Ind Design, Ergon Design & Technol Lab, 1,Sec 3,Zhongxiao E Rd, Taipei 10608, Taiwan
关键词
CAVE-like immersive environments; Autism; Third-person perspective; Virtual Reality CAVE; Role-playing game; Human-computer interaction; Empathy; VIDEO; SKILLS; ADOLESCENTS; ENVIRONMENTS; JUDGMENTS; STUDENTS; IMPROVE;
D O I
10.1007/s10209-020-00724-9
中图分类号
TP3 [计算技术、计算机技术];
学科分类号
0812 ;
摘要
The present study aimed to improve the ability of children with autism to recognize emotions correctly. We used our third-person perspective role-playing game (TPP-RPG) method to teach social skills and help develop an improved understanding of the six basic emotions. The experiment was divided into two phases: The first involved working with traditional figure card emotional recognition and the second involved a subject entering a 3D cave automatic virtual environment (CAVE) to engage with interactive games. While the traditional graphic card is a static picture that represents one of the six basic human emotions, the virtual reality of CAVE-like immersive 3D role-playing games enables the use of actual picture scene syntheses plus the animation of 3D characters to express emotions. The participating children were instructed to role-play with (1) three-dimensional (3D) virtual role animations and observe (2) two different real-time switchable role-play animations of themselves and their counterpart socially interacting. This single-subject study was based on multiple-baseline, across-subject design and involved 5 weeks of TPP-RPG training intervention. From this research activity, we found that the role-play performance of all three participants rose substantially during the intervention phase and remained significantly higher in the maintenance phase compared to their baseline levels.
引用
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页码:375 / 389
页数:15
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