Web and Virtual Reality as platforms to improve online education experiences

被引:0
作者
Cortiz, Diogo [1 ]
Silva, Jefferson O. [2 ]
机构
[1] Brazilian Network Informat Ctr NIC Br, Web Technol Study Ctr Ceweb Br, Sao Paulo, Brazil
[2] Pontifical Catholic Univ Sao Paulo, Dept Comp Sci, Sao Paulo, Brazil
来源
2017 10TH INTERNATIONAL CONFERENCE ON HUMAN SYSTEM INTERACTIONS (HSI) | 2017年
关键词
WebVR; virtual reality; online learning; web;
D O I
暂无
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
Some universities and schools have offered virtual courses to their students as part of their official curriculum. Online learning is a coherent approach for contemporary education; however, some studies show it has some weaknesses that could be addressed to enhance its potential. In this paper, we argue how virtual reality improve online learning in some aspects, such as giving students the sense of presence in an immersive world, and bringing a new way to interact with colleagues and teachers when they are not in the same place. We also discuss the role of WebVR as an open platform to bring new possibilities to explore virtual reality worlds in education.
引用
收藏
页码:83 / 87
页数:5
相关论文
共 50 条
[41]   Virtual and Augmented Reality in Education [J].
Gudoniene, Daina ;
Rutkauskiene, Danguole .
BALTIC JOURNAL OF MODERN COMPUTING, 2019, 7 (02) :293-300
[42]   Virtual Reality for Health Education [J].
Xu, Xia ;
Zhang, Jiangxin .
ICAIE 2009: PROCEEDINGS OF THE 2009 INTERNATIONAL CONFERENCE ON ARTIFICIAL INTELLIGENCE AND EDUCATION, VOLS 1 AND 2, 2009, :529-532
[43]   VIRTUAL-REALITY AND EDUCATION [J].
BYRNE, C ;
FURNESS, T .
EXPLORING A NEW PARTNERSHIP: CHILDREN, TEACHERS AND TECHNOLOGY, 1994, 58 :181-189
[44]   The representation of virtual reality in education [J].
Antonietti A. ;
Rasi C. ;
Imperio E. ;
Sacco M. .
Education and Information Technologies, 2000, 5 (4) :317-327
[45]   Transition from Virtual Reality to Metaverse: Students' Experiences Regarding the Future of Nursing Education [J].
Sezer, Hale ;
Ergin, Eda .
INTERNATIONAL JOURNAL OF HUMAN-COMPUTER INTERACTION, 2025, 41 (15) :9606-9617
[46]   A method of user investigation based on Web and desktop virtual reality [J].
Xiong, H. Y. ;
Sun, S. R. .
INTERNATIONAL VIEW LOCAL DESIGN MULTI-DISCIPLINE FUSION-CAID & CD' 2007, 2007, :229-232
[47]   Coupling Virtual Reality and Motion Platforms for Snowboard Training [J].
Hament, Blake ;
Cater, Alex ;
Oh, Paul Y. .
2017 14TH INTERNATIONAL CONFERENCE ON UBIQUITOUS ROBOTS AND AMBIENT INTELLIGENCE (URAI), 2017, :556-560
[48]   INTERACTIVE MOTION PLATFORMS AND VIRTUAL REALITY FOR VEHICLE SIMULATORS [J].
Thondel, Evzen .
DRIVER-CAR INTERACTION & SAFETY CONFERENCE 2016, 2017, 12 :108-111
[49]   TESLA - EXPLORING INNOVATIVE IMMERSIVE TECHNICS AND VIRTUAL REALITY TO IMPROVE HIGHER EDUCATION IN PALESTINE [J].
Popovici, D. ;
Correia de Melo, R. H. ;
Ionitescu, S. ;
Dumitrana, B. ;
Conci, A. .
12TH INTERNATIONAL CONFERENCE OF EDUCATION, RESEARCH AND INNOVATION (ICERI 2019), 2019, :5035-5040
[50]   Perceptions of immerseme virtual reality platform to improve english communicative skills in higher education [J].
Soto J.H.B. ;
Ocampo D.C.T. ;
del Carmen Beltrán Colón L. ;
Oropesa A.V. .
International Journal of Interactive Mobile Technologies, 2020, 14 (07) :4-19