Stereo rendering of rain in real-time

被引:0
作者
Hussain, Syed A. [1 ]
McAllister, David F. [1 ]
机构
[1] North Carolina State Univ, Dept Elect & Comp Engn, Box 7911, Raleigh, NC 27695 USA
来源
STEREOSCOPIC DISPLAYS AND APPLICATIONS XXIV | 2013年 / 8648卷
关键词
Rain; photorealistic; real-time; 2D-3D conversion; stereo; 3D;
D O I
10.1117/12.2001308
中图分类号
O43 [光学];
学科分类号
070207 ; 0803 ;
摘要
The rendering of photorealistic rain has been previously studied for monoscopic viewing. We extend the monoscopic statistical rain models to simulate the behavior and distribution of falling rain for stereo viewing. Our goal is to be able to render in real-time frame rates. In this investigation we ignore the complex issues of scene illumination and concentrate on the parameters that produce a realistic rain distribution. Using the concept of retinal persistence we render a visible falling raindrop as a linear streak. To speed rendering we use pre-computed images of such rain streaks. Rain streak positions for the left- and right-eye views are created by generating random numbers that depend on the view volume of the scene. We permit interactive but controlled modification of rain parameters such as density and wind gusts. We compare our approach to the use of existing 2D-3D conversion methods. The results demonstrate that using commercial 2D-3D converters are not sufficient in producing realistic stereo rain effects. Future research will concentrate on including complex lighting interactions.
引用
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页数:11
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