Challenge Based Learning applied to Mobile Software Development Teaching

被引:22
作者
Binder, Fabio Vinicius [1 ]
Nichols, Mark [2 ]
Reinehr, Sheila [1 ]
Malucelli, Andreia [1 ]
机构
[1] PUCPR, PPGIa, Curitiba, Parana, Brazil
[2] Challenge Inst, Denver, CO USA
来源
2017 IEEE 30TH CONFERENCE ON SOFTWARE ENGINEERING EDUCATION AND TRAINING (CSEE&T) | 2017年
关键词
Challenge Based Learning; Programming Teaching; Active Learning; Software Development; Mobile Devices; STUDENT ENGAGEMENT;
D O I
10.1109/CSEET.2017.19
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
The growth of the mobile device market has generated a demand for specific applications and the consequent need for labor training to develop them. Such demand has as a direct consequence, a growing need for training of application developers. This work presents the use of the active learning methodology Challenge Based Learning (CBL) for the teaching of software development for mobile devices. The use of CBL for little more than a year in four classes of a free course with 110 students is presented. Some difficulties appeared and were solved with proposed actions. The results are obtained from objective and subjective evaluations and analyzed through thematic networks. Among the positive results CBL helps in understanding the problems to be solved and in its solution and has motivated students more than other methods. CBL showed to be an interesting active learning methodology for teaching Mobile Software Development and promising to be applied in other areas.
引用
收藏
页码:57 / 64
页数:8
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