Scene-Motion Thresholds During Head Yaw for Immersive Virtual Environments

被引:11
作者
Jerald, Jason
Whitton, Mary [1 ]
Brooks, Frederick P., Jr. [1 ]
机构
[1] Univ N Carolina, Chapel Hill, NC USA
关键词
Experimentation; Human Factors; Measurement; Psychophysics; scene-motion thresholds; head motion; redirected walking; latency; LATENCY;
D O I
10.1145/2134203.2134207
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
In order to better understand how scene motion is perceived in immersive virtual environments, we measured scene-motion thresholds under different conditions across three experiments. Thresholds were measured during quasi-sinusoidal head yaw, single left-to-right or right-to-left head yaw, different phases of head yaw, slow to fast head yaw, scene motion relative to head yaw, and two scene-illumination levels. We found that across various conditions (1) thresholds are greater when the scene moves with head yaw (corresponding to gain < 1.0) than when the scene moves against head yaw (corresponding to gain > 1.0), and (2) thresholds increase as head motion increases.
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页码:1 / 23
页数:23
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