Design and implementation factors in blended synchronous learning environments: Outcomes from a cross-case analysis

被引:219
作者
Bower, Matt [1 ]
Dalgarno, Barney [2 ]
Kennedy, Gregor E. [3 ]
Lee, Mark J. W. [4 ]
Kenney, Jacqueline [1 ]
机构
[1] Macquarie Univ, Sch Educ, N Ryde, NSW 2109, Australia
[2] Charles Sturt Univ, uImagine Digital Learning Innovat Lab, Wagga Wagga, NSW 2678, Australia
[3] Univ Melbourne, Ctr Study Higher Educ, Melbourne, Vic 3010, Australia
[4] Charles Sturt Univ, Sch Educ, Wagga Wagga, NSW 2678, Australia
关键词
Blended synchronous learning; Synchronous learning; Hybrid learning; Computer-supported collaborative learning; Learning design; FACE-TO-FACE; STUDENTS;
D O I
10.1016/j.compedu.2015.03.006
中图分类号
TP39 [计算机的应用];
学科分类号
081203 ; 0835 ;
摘要
Increasingly, universities are using technology to provide students with more flexible modes of participation. This article presents a cross-case analysis of blended synchronous learning environments contexts where remote students participated in face-to-face classes through the use of rich-media synchronous technologies such as video conferencing, web conferencing, and virtual worlds. The study examined how design and implementation factors influenced student learning activity and perceived learning outcomes, drawing on a synthesis of student, teacher, and researcher observations collected before, during, and after blended synchronous learning lessons. Key findings include the importance of designing for active learning, the need to select and utilise technologies appropriately to meet communicative requirements, varying degrees of co-presence depending on technological and human factors, and heightened cognitive load. Pedagogical, technological, and logistical implications are presented in the form of a Blended Synchronous Learning Design Framework that is grounded in the results of the study. (C) 2015 The Authors. Published by Elsevier Ltd. This is an open access article under the CC BY-NC-ND license (http://creativecommons.org/licenses/by-nc-nd/4.0/).
引用
收藏
页码:1 / 17
页数:17
相关论文
共 46 条
  • [1] Atweh B., 2005, P ONL LEARN TEACH C, P10
  • [2] Bell J., 2014, INT J DESIGNS LEARNI, V5
  • [3] Bell J., 2013, Proceedings of the World Conference on Educational Multimedia, Hypermedia, and Telecommunications, P1629
  • [4] Second Life as a support element for learning electronic related subjects: A real case
    Beltran Sierra, Luis M.
    Gutierrez, Ronald S.
    Garzon-Castro, Claudia L.
    [J]. COMPUTERS & EDUCATION, 2012, 58 (01) : 291 - 302
  • [5] Biggs J.B., 1989, HIGH EDUC RES DEV, V8, P7, DOI [https://doi.org/10.1080/0729436890080102, DOI 10.1080/0729436890080102]
  • [6] Bower M., 2014, Blended Synchronous Learning: Final Report
  • [7] Bower M, 2010, P ASCILITE SYDN CURR, P129
  • [8] Bower M., 2012, Future challenges, P133
  • [9] Brook C., 2003, Australian Journal of Educational Technology, V19, P139
  • [10] Butz N.T., 2014, MERLOT J ONLINE LEAR, V10