Action Recognition Based on 3D Skeleton and RGB Frame Fusion

被引:0
|
作者
Liu, Guiyu [1 ]
Qian, Jiuchao [1 ]
Wen, Fei [1 ]
Zhu, Xiaoguang [1 ]
Ying, Rendong [1 ]
Liu, Peilin [1 ]
机构
[1] Shanghai Jiao Tong Univ, Sch Elect Informat & Elect Engn, Shanghai, Peoples R China
来源
2019 IEEE/RSJ INTERNATIONAL CONFERENCE ON INTELLIGENT ROBOTS AND SYSTEMS (IROS) | 2019年
关键词
SEGMENTATION;
D O I
10.1109/iros40897.2019.8967570
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
Action recognition has wide applications in assisted living, health monitoring, surveillance, and human-computer interaction. In traditional action recognition methods, RGB video-based ones are effective but computationally inefficient, while skeleton-based ones are computationally efficient but do not make use of low-level detail information. This work considers action recognition based on a multimodal fusion between the 3D skeleton and the RGB image. We design a neural network that uses a 3D skeleton sequence and a single middle frame from an RGB video as input. Specifically, our method picks up one frame in a video and extracts spatial features from it using two attention modules, a self-attention module and a skeleton-attention module. Further, temporal features are extracted from the skeleton sequence via a BI-LSTM sub-network. Finally, the spatial features and the temporal features are combined via a feature fusion network for action classification. A distinct feature of our method is that it uses only a single RGB frame rather than an RGB video. Accordingly, it has a light-weighted architecture and is more efficient than RGB video-based methods. Comparative evaluation on two public datasets, NTU-RGBD and SYSU, demonstrates that, our method can achieve competitive performance compared with state-of-the-art methods.
引用
收藏
页码:258 / 264
页数:7
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