ViWoSG: A distributed scene graph of ultramassive distributed virtual environments

被引:4
|
作者
Wang GuoPing [1 ]
Li Sheng
Wang ShaoRong
Lu Bin
Li WenHang
机构
[1] Peking Univ, Key Lab Machine Percept & Intelligent, MOE, Beijing 100871, Peoples R China
来源
SCIENCE IN CHINA SERIES F-INFORMATION SCIENCES | 2009年 / 52卷 / 03期
基金
中国国家自然科学基金;
关键词
VR; distributed system; scene graph; ultra-massive; distributed scene graph;
D O I
10.1007/s11432-009-0071-3
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
An ultra-massive distributed virtual environment generally consists of ultra-massive terrain data and a large quantity of objects and their attribute data, such as 2D/3D geometric models, audio/video, images, vectors, characteristics, etc. In this paper, we propose a novel method for constructing distributed scene graphs with high extensibility. Thismethod can support high concurrent interaction of clients and implement various tasks such as editing, querying, accessing and motion controlling. Some application experiments are performed to demonstrate its efficiency and soundness.
引用
收藏
页码:457 / 469
页数:13
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