EXPLORING BENEFITS OF USING AUGMENTED REALITY FOR USABILITY TESTING

被引:0
|
作者
Choi, Young Mi [1 ]
Mittal, Sanchit [1 ]
机构
[1] Georgia Inst Technol, Atlanta, GA 30332 USA
关键词
New product development; Augmented Reality; Usability Testing;
D O I
暂无
中图分类号
T [工业技术];
学科分类号
08 ;
摘要
This study explores the use of augmented reality (AR) in product usability testing compared to traditional methods. AR is being used in various fields, but this technology's use for usability testing has been very limited. This study specifically explored if it could be used for product usability testing. For this study, a product that is already in the market was used. First, the usability of the product was tested using traditional methods. Then the same product was modeled for augmented reality environment and subsequently a different set of users were asked to accomplish same tasks in AR environment. Same questionnaire was provided to all users for feedback. The feedback received using the two methods was compared. It was hypothesized that similar usability feedback could be obtained through AR as compared to traditional usability testing. The results showed that the feedback gathered using the two methods were the same, showing that evaluation of the AR representation of the product's usability is comparable to usability evaluation of the actual product.
引用
收藏
页数:9
相关论文
共 50 条
  • [41] Augmented Reality for Smoking Cessation: Development and Usability Study
    Vinci, Christine
    Brandon, Karen O.
    Kleinjan, Marloes
    Hernandez, Laura M.
    Sawyer, Leslie E.
    Haneke, Jody
    Sutton, Steven K.
    Brandon, Thomas H.
    JMIR MHEALTH AND UHEALTH, 2020, 8 (12):
  • [42] On the Usability and Effectiveness of Different Interaction Types in Augmented Reality
    Datcu, Dragos
    Lukosch, Stephan
    Brazier, Frances
    INTERNATIONAL JOURNAL OF HUMAN-COMPUTER INTERACTION, 2015, 31 (03) : 193 - 209
  • [43] A usability study of multimodal input in an augmented reality environment
    Minkyung Lee
    Mark Billinghurst
    Woonhyuk Baek
    Richard Green
    Woontack Woo
    Virtual Reality, 2013, 17 : 293 - 305
  • [44] Usability evaluation of tangible user interfaces for augmented reality
    Dias, M
    Jorge, J
    Carvalho, J
    Santos, P
    Luzio, J
    IEEE INTERNATIONAL AUGMENTED REALITY TOOLKIT WORKSHOP, 2003, : 54 - 61
  • [45] A usability study of multimodal input in an augmented reality environment
    Lee, Minkyung
    Billinghurst, Mark
    Baek, Woonhyuk
    Green, Richard
    Woo, Woontack
    VIRTUAL REALITY, 2013, 17 (04) : 293 - 305
  • [46] Usability Study of an Augmented Reality Game for Philippine History
    Mercedes Rodrigo, Ma.
    Vidal, Eric Cesar E., Jr.
    Caluya, Nicko
    Agapito, Jenilyn
    Diy, Walfrido David
    24TH INTERNATIONAL CONFERENCE ON COMPUTERS IN EDUCATION (ICCE 2016): THINK GLOBAL ACT LOCAL, 2016, : 442 - 447
  • [47] Augmented Reality for extremity hemorrhage training: a usability study
    Tharun, Krishant
    Drogo, Alberto
    Recchiuto, Carmine Tommaso
    Ricci, Serena
    FRONTIERS IN DIGITAL HEALTH, 2025, 6
  • [48] Framework for Assessing the Usability of Augmented Reality Applications for ConstructionWork
    Patel, Mayank Arvindbhai
    Lakshminarayanan, Krithikashree
    Din, Zia
    Song, Lingguang
    PROCEEDINGS OF THE CANADIAN SOCIETY OF CIVIL ENGINEERING ANNUAL CONFERENCE 2022, VOL 1, CSCE 2022, 2023, 363 : 3 - 17
  • [49] Exploring the Educational Potential of Augmented Reality
    Garzon, Juan
    Gutierrez, Jaime
    Lampropoulos, Georgios
    2024 IEEE INTERNATIONAL CONFERENCE ON ADVANCED LEARNING TECHNOLOGIES, ICALT 2024, 2024, : 237 - 238
  • [50] Exploring the value of augmented reality for tourism
    Cranmer, Eleanor E.
    Dieck, M. Claudia Tom
    Fountoulaki, Paraskevi
    TOURISM MANAGEMENT PERSPECTIVES, 2020, 35