On the complexity of succinct zero-sum games

被引:9
作者
Fortnow, Lance [1 ]
Impagliazzo, Russell [2 ]
Kabanets, Valentine [3 ]
Umans, Christopher [4 ]
机构
[1] Univ Chicago, Dept Comp Sci, Chicago, IL 60637 USA
[2] Univ Calif San Diego, Dept Comp Sci, La Jolla, CA 92093 USA
[3] Simon Fraser Univ, Sch Comp Sci, Vancouver, BC, Canada
[4] CALTECH, Dept Comp Sci, Pasadena, CA 91125 USA
基金
加拿大自然科学与工程研究理事会;
关键词
succinct zero-sum games; approximating the value of a zero-sum game; completeness; S-2(p); ZPP(NP);
D O I
10.1007/s00037-008-0252-2
中图分类号
TP301 [理论、方法];
学科分类号
081202 ;
摘要
We study the complexity of solving succinct zero-sum games, i. e., the games whose payoff matrix M is given implicitly by a Boolean circuit C such that M (i, j) = C (i, j). We complement the known EXP-hardness of computing the exact value of a succinct zero-sum game by several results on approximating the value. (1) We prove that approximating the value of a succinct zero-sum game to within an additive error is complete for the class promise-S-2(p), the "promise" version of S-2(p). To the best of our knowledge, it is the first natural problem shown complete for this class. (2) We describe a ZPP(NP) algorithm for constructing approximately optimal strategies, and hence for approximating the value, of a given succinct zero-sum game. As a corollary, we obtain, in a uniform fashion, several complexity-theoretic results, e. g., a ZPP(NP) algorithm for learning circuits for SAT (Bshouty et al., JCSS, 1996) and a recent result by Cai (JCSS, 2007) that S-2(p) subset of ZPP(NP). (3) We observe that approximating the value of a succinct zero-sum game to within a multiplicative factor is in PSPACE, and that it cannot be in promise-S-2(p) unless the polynomial-time hierarchy collapses. Thus, under a reasonable complexity-theoretic assumption, multiplicative-factor approximation of succinct zero-sum games is strictly harder than additive-error approximation.
引用
收藏
页码:353 / 376
页数:24
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