Effectiveness of virtual reality for pediatric pain distraction during IV placement

被引:234
作者
Gold, JI
Kim, SH
Kant, AJ
Joseph, MH
Rizzo, A
机构
[1] Univ So Calif, Childrens Hosp Los Angeles, Keck Sch Med, Los Angeles, CA 90027 USA
[2] Childrens Hosp Los Angeles, Dept Anesthesiol, Los Angeles, CA 90027 USA
[3] Hanyang Univ, Coll Med, Dept Neuropsychiat, Seoul 133791, South Korea
[4] Hanyang Univ, Coll Med, Inst Mental Hlth, Seoul 133791, South Korea
[5] Childrens Hosp Los Angeles, Dept Anesthesiol & Crit Care Med, Los Angeles, CA 90027 USA
[6] Univ So Calif, Childrens Hosp Los Angeles, Keck Sch Med, Los Angeles, CA 90027 USA
[7] Univ So Calif, Inst Creat Technol, Marina Del Rey, CA 90292 USA
来源
CYBERPSYCHOLOGY & BEHAVIOR | 2006年 / 9卷 / 02期
关键词
D O I
10.1089/cpb.2006.9.207
中图分类号
G2 [信息与知识传播];
学科分类号
05 ; 0503 ;
摘要
The objective of this study was to test the efficacy and suitability of virtual reality (VR) as a pain distraction for pediatric intravenous (IV) placement. Twenty children (12 boys, 8 girls) requiring IV placement for a magnetic resonance imaging/computed tomography (MRI/CT) scan were randomly assigned to two conditions: (1) VR distraction using Street Luge (5DT), presented via a head-mounted display, or (2) standard of care (topical anesthetic) with no distraction. Children, their parents, and nurses completed self-report questionnaires that assessed numerous health-related outcomes. Responses from the Faces Pain Scale-Revised indicated a fourfold increase in affective pain within the control condition; by contrast, no significant differences were detected within the VR condition. Significant associations between multiple measures of anticipatory anxiety, affective pain, IV pain intensity, and measures of past procedural pain provided support for the complex interplay of a multimodal assessment of pain perception. There was also a sufficient amount of evidence supporting the efficacy of Street Luge as a pediatric pain distraction tool during IV placement: an adequate level of presence, no simulator sickness, and significantly more child-, parent-, and nurse-reported satisfaction with pain management. VR pain distraction was positively endorsed by all reporters and is a promising tool for decreasing pain, and anxiety in children undergoing acute medical interventions. However, further research with larger sample sizes and other routine medical procedures is warranted.
引用
收藏
页码:207 / 212
页数:6
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