A Low Complexity Wavelet Based Depth Map Encoder for Low Bit Rate 3D Video Applications

被引:0
|
作者
Onofre Martinez-Rach, Miguel [1 ]
De Silva, Demuni [2 ]
Fernando, Anil [3 ]
Arachchi, Hemantha Kodikara [2 ]
Lopez Granado, Othoniel [1 ]
Malumbres, Manuel [1 ]
机构
[1] Univ Miguel Hernandez, Elche, Spain
[2] Univ Surrey, Surrey, England
[3] Univ Surrey, Ctr Commun Res, Surrey, England
来源
2012 IEEE INTERNATIONAL CONFERENCE ON CONSUMER ELECTRONICS (ICCE) | 2012年
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中图分类号
TM [电工技术]; TN [电子技术、通信技术];
学科分类号
0808 ; 0809 ;
摘要
Depth maps, which aid the virtual view generation process in Depth Image Based Rendering (DIBR) applications in 3D video, are generally piecewise smooth images with sharp depth discontinuities. Compression artifacts that occur along the depth discontinuities often lead to poor quality of generated virtual views. In line with the importance of depth discontinuities towards view generation, we propose a non-uniform quantization method for wavelet based encoding of depth maps. Average rendering quality improvements of up to 0.8dB could be achieved.
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页码:235 / +
页数:2
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