Interaction Mesh Based Motion Adaptation for Biped Humanoid Robots

被引:0
|
作者
Nakaoka, Shin'ichiro [1 ,2 ]
Komura, Taku [1 ]
机构
[1] Univ Edinburgh, IPAB, Sch Informat, 10 Crichton St, Edinburgh EH8 9AB, Midlothian, Scotland
[2] Natl Inst Adv Ind Sci & Technol, Intelligent Syst Res Inst, Tsukuba Cent 2, Tsukuba, Ibaraki 3058568, Japan
来源
2012 12TH IEEE-RAS INTERNATIONAL CONFERENCE ON HUMANOID ROBOTS (HUMANOIDS) | 2012年
基金
英国工程与自然科学研究理事会;
关键词
INVERSE KINEMATIC SOLUTIONS;
D O I
暂无
中图分类号
TP24 [机器人技术];
学科分类号
080202 ; 1405 ;
摘要
Adapting human motion data for humanoid robots can be an efficient way to let them conduct specific tasks or perform visually intriguing movements. However adapting movements which involve close interactions between body parts / objects has been a difficult problem if we try to make the motions sufficiently similar to the original ones without causing undesired collisions and fall-overs. To solve this problem, we propose a novel motion adaptation system which can adapt full-body motions of a human to those by a biped humanoid robot. The system integrates the joint coordinate model and a dynamic balancing method with the interaction mesh based motion adaptation method, which is originally designed for character motions represented by marker positions in Cartesian coordinate. We present that the system can adapt human motion sequences that include close interactions between the arms for the biped humanoid robot HRP-4C, and the adapted motion can be stably performed in dynamics simulation.
引用
收藏
页码:625 / 631
页数:7
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