The Effect of a Virtual Reality-Based Intervention Program on Cognition in Older Adults with Mild Cognitive Impairment: A Randomized Control Trial

被引:156
作者
Thapa, Ngeemasara [1 ,2 ]
Park, Hye Jin [1 ,2 ]
Yang, Ja-Gyeong [1 ,2 ]
Son, Haeun [1 ,2 ]
Jang, Minwoo [1 ,2 ]
Lee, Jihyeon [1 ]
Kang, Seung Wan [3 ]
Park, Kyung Won [4 ]
Park, Hyuntae [1 ,2 ]
机构
[1] Dong A Univ, Grad Sch, Dept Hlth Sci, Busan 49315, South Korea
[2] Dong A Univ, Lab Smart Healthcare, Busan 49315, South Korea
[3] Seoul Natl Univ, Coll Nursing, Data Ctr Korean EEG, Seoul 03080, South Korea
[4] Dong A Univ, Dept Neurol, Coll Med, Busan 49201, South Korea
关键词
virtual reality; dementia; mild cognitive impairment; electroencephalogram; DEMENTIA; DECLINE; MEMORY; INDIVIDUALS; VALIDITY; DISEASE; TRAIL; SPEED;
D O I
10.3390/jcm9051283
中图分类号
R5 [内科学];
学科分类号
1002 ; 100201 ;
摘要
This study aimed to investigate the association between a virtual reality (VR) intervention program and cognitive, brain and physical functions in high-risk older adults. In a randomized controlled trial, we enrolled 68 individuals with mild cognitive impairment (MCI). The MCI diagnosis was based on medical evaluations through a clinical interview conducted by a dementia specialist. Cognitive assessments were performed by neuropsychologists according to standardized methods, including the Mini-Mental State Examination (MMSE) and frontal cognitive function: trail making test (TMT) A & B, and symbol digit substitute test (SDST). Resting state electroencephalogram (EEG) was measured in eyes open and eyes closed conditions for 5 minutes each, with a 19-channel wireless EEG device. The VR intervention program (3 times/week, 100 min each session) comprised four types of VR game-based content to improve the attention, memory and processing speed. Analysis of the subjects for group-time interactions revealed that the intervention group exhibited a significantly improved executive function and brain function at the resting state. Additionally, gait speed and mobility were also significantly improved between and after the follow-up. The VR-based training program improved cognitive and physical function in patients with MCI relative to controls. Encouraging patients to perform VR and game-based training may be beneficial to prevent cognitive decline.
引用
收藏
页数:11
相关论文
共 50 条
[21]   Effects of Virtual Reality-Based Physical and Cognitive Training on Executive Function and Dual-Task Gait Performance in Older Adults With Mild Cognitive Impairment: A Randomized Control Trial [J].
Liao, Ying-Yi ;
Chen, I-Hsuan ;
Lin, Yi-Jia ;
Chen, Yue ;
Hsu, Wei-Chun .
FRONTIERS IN AGING NEUROSCIENCE, 2019, 11
[22]  
Livingston G., 2017, LANCET, V390, P2673, DOI DOI 10.1016/S0140-6736(17)31363-6
[23]   The Trail Making Test: Association With Other Neuropsychological Measures and Normative Values for Adults Aged 55 Years and Older From a Spanish-Speaking Population-Based Sample [J].
Llinas-Regla, Jordi ;
Vilalta-Franch, Joan ;
Lopez-Pousa, Secundino ;
Calvo-Perxas, Laia ;
Torrents Rodas, David ;
Garre-Olmo, Josep .
ASSESSMENT, 2017, 24 (02) :183-196
[24]   Trail making test errors and executive function in schizophrenia and depression [J].
Mahurin, RK ;
Velligan, DI ;
Hazleton, B ;
Davis, JM ;
Eckert, S ;
Miller, AL .
CLINICAL NEUROPSYCHOLOGIST, 2006, 20 (02) :271-288
[25]   Evaluation of multidimensional neurocognitive function using a tablet personal computer: Test-retest reliability and validity in community-dwelling older adults [J].
Makizako, Hyuma ;
Shimada, Hiroyuki ;
Park, Hyuntae ;
Doi, Takehiko ;
Yoshida, Daisuke ;
Uemura, Kazuki ;
Tsutsumimoto, Kota ;
Suzuki, Takao .
GERIATRICS & GERONTOLOGY INTERNATIONAL, 2013, 13 (04) :860-866
[26]   A Feasibility Study with Image-Based Rendered Virtual Reality in Patients with Mild Cognitive Impairment and Dementia [J].
Manera, Valeria ;
Chapoulie, Emmanuelle ;
Bourgeois, Jeremy ;
Guerchouche, Rachid ;
David, Renaud ;
Ondrej, Jan ;
Drettakis, George ;
Robert, Philippe .
PLOS ONE, 2016, 11 (03)
[27]   A systematic review of the use of virtual reality and its effects on cognition in individuals with neurocognitive disorders [J].
Moreno, Alexander ;
Wall, Kylie Janine ;
Thangavelu, Karthick ;
Craven, Lucas ;
Ward, Emma ;
Dissanayaka, Nadeeka N. .
ALZHEIMERS & DEMENTIA-TRANSLATIONAL RESEARCH & CLINICAL INTERVENTIONS, 2019, 5 (01) :834-850
[28]  
National Collaborating Centre for Mental Health (UK), 2007, DEM NICE SCIE GUID S
[29]   Do virtual reality games improve mobility skills and balance measurements in community-dwelling older adults? Systematic review and meta-analysis [J].
Neri, Silvia G. R. ;
Cardoso, Jefferson R. ;
Cruz, Lorena ;
Lima, Ricardo M. ;
de Oliveira, Ricardo J. ;
Iversen, Maura D. ;
Carregaro, Rodrigo L. .
CLINICAL REHABILITATION, 2017, 31 (10) :1292-1304
[30]   Controlling Memory Impairment in Elderly Adults Using Virtual Reality Memory Training: A Randomized Controlled Pilot Study [J].
Optale, Gabriele ;
Urgesi, Cosimo ;
Busato, Valentina ;
Marin, Silvia ;
Piron, Lamberto ;
Priftis, Konstantinos ;
Gamberini, Luciano ;
Capodieci, Salvatore ;
Bordin, Adalberto .
NEUROREHABILITATION AND NEURAL REPAIR, 2010, 24 (04) :348-357