Timed Games with Bounded Window Parity Objectives

被引:0
作者
Main, James C. A. [1 ,2 ]
Randour, Mickael [1 ,2 ]
Sproston, Jeremy [3 ]
机构
[1] FRS FNRS, Mons, Belgium
[2] UMONS Univ Mons, Mons, Belgium
[3] Univ Turin, Turin, Italy
来源
FORMAL MODELING AND ANALYSIS OF TIMED SYSTEMS, FORMATS 2022 | 2022年 / 13465卷
关键词
window objectives; timed automata; timed games; parity games;
D O I
10.1007/978-3-031-15839-1_10
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
The window mechanism, introduced by Chatterjee et al. [19] for mean-payoff and total-payoff objectives in two-player turn-based games on graphs, refines long-term objectives with time bounds. This mechanism has proven useful in a variety of settings [ 14,16], and most recently in timed systems [27]. In the timed setting, the so-called fixed timed window parity objectives have been studied. A fixed timed window parity objective is defined with respect to some time bound and requires that, at all times, we witness a time frame, i.e., a window, of size less than the fixed bound in which the smallest priority is even. In this work, we focus on the bounded timed window parity objective. Such an objective is satisfied if there exists some bound for which the fixed objective is satisfied. The satisfaction of bounded objectives is robust to modeling choices such as constants appearing in constraints, unlike fixed objectives, for which the choice of constants may affect the satisfaction for a given bound. We show that verification of bounded timed window objectives in timed automata can be performed in polynomial space, and that timed games with these objectives can be solved in exponential time, even for multi-objective extensions. This matches the complexity classes of the fixed case. We also provide a comparison of the different variants of window parity objectives.
引用
收藏
页码:165 / 182
页数:18
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