Hybrid Video/Optical See-Through HMD

被引:22
作者
Cutolo, Fabrizio [1 ]
Fontana, Umberto [1 ]
Carbone, Marina [2 ]
D'Amato, Renzo [1 ]
Ferrari, Vincenzo [1 ]
机构
[1] Univ Pisa, Dept Informat Engn, Pisa, Italy
[2] Univ Pisa, Endocas Ctr, Dept Translat Res & New Technol Med & Surg, Pisa, Italy
来源
ADJUNCT PROCEEDINGS OF THE 2017 IEEE INTERNATIONAL SYMPOSIUM ON MIXED AND AUGMENTED REALITY (ISMAR-ADJUNCT) | 2017年
关键词
HMD; Video see-through; Optical see-through; VIDEO SEE; DISPLAY; AR; CALIBRATION; CAMERAS;
D O I
10.1109/ISMAR-Adjunct.2017.31
中图分类号
TP3 [计算技术、计算机技术];
学科分类号
0812 ;
摘要
An old but still ongoing subject of debate among augmented reality (AR) experts is about which see-through paradigm is best in wearable AR displays. Video see-through (VST) and optical seethrough (OST) paradigms have both their own strengths and shortcomings with respect to technological and human-factor aspects. The major difference between these see-through paradigms is in providing an aided (VST) or unaided (OST) view of the real world. In this work, we present a novel approach for the development of AR stereoscopic head-mounted displays (HMDs) that can provide both the see-through mechanisms. Our idea is to dynamically modify the transparency of the display through a liquid crystal (LC)-based electro-optical shutter applied on the top of a standard OST device opportunely modified for housing a pair of external cameras. A plane-induced homography transformation is used for consistently warping the video images, hence reducing the parallax between cameras and displays. An externally applied drive voltage is used for smoothly controlling the light transmittance of the LC shutters so as to allow an easy transition between the unaided and the camera-mediated view of the real scene. Our tests have proven the efficacy of the proposed solution under worst-case lighting conditions.
引用
收藏
页码:52 / 57
页数:6
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