An Evolutionary Game Analysis of Internet Public Opinion Events at Universities: A Case from China

被引:5
|
作者
Wen, Hongying [1 ]
Liang, Kairong [2 ]
Li, Yiquan [1 ,2 ]
机构
[1] Fuzhou Univ, Coll Marxism, Fuzhou 350108, Fujian, Peoples R China
[2] Fuzhou Univ, Sch Econ & Management, Fuzhou 350108, Fujian, Peoples R China
关键词
PROPAGATION; MODEL; DYNAMICS; RUMOR;
D O I
10.1155/2020/8596717
中图分类号
T [工业技术];
学科分类号
08 ;
摘要
Internet public opinion events at universities in China occurred frequently, creating painful repercussions for reputation and stability of colleges and universities. To better cope with the problem, this paper explores an evolutionary mechanism of the university Internet public opinion events. Firstly, we discuss the interactions and behavior of three key participants: an Internet medium, university students as a whole, and administration. Secondly, we construct a tripartite evolutionary game model consisting of an Internet medium, student group, and university administration and then analyze and obtain the differential dynamic equations and equilibrium points. Subsequently, the evolutionary stable equilibrium is further analyzed. Finally, we employ numerical studies to examine how the tripartite behavior choices affect evolutionary paths and evolutionary equilibrium strategies. Results are derived as follows: under certain conditions, there exists an asymptotically stable equilibrium point for the tripartite evolutionary game. On the one hand, appropriate penalties and rewards should be provided to foster objectives and fair behaviors of the network medium. On the other hand, university students should be educated and guided to deal rationally with negative effects of Internet public opinion events. Moreover, online real-name authentication is an important and necessary measure. Finally, the university administration should release truthful, timely, and comprehensive information of Internet public opinion events to mitigate potential negative impacts.
引用
收藏
页数:14
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