Surf Disc: a cruising interface in 3D Virtual Space
被引:0
作者:
Matsudo, Tsuyoshi
论文数: 0引用数: 0
h-index: 0
机构:
Tokyo Denki Univ, Grad Sch Sci & Technol Future Life, Adachi Ku, 5 Senju Asahi Chou, Tokyo 1208551, JapanTokyo Denki Univ, Grad Sch Sci & Technol Future Life, Adachi Ku, 5 Senju Asahi Chou, Tokyo 1208551, Japan
Matsudo, Tsuyoshi
[1
]
Takahashi, Tokiichiro
论文数: 0引用数: 0
h-index: 0
机构:
Tokyo Denki Univ, Grad Sch Sci & Technol Future Life, Adachi Ku, 5 Senju Asahi Chou, Tokyo 1208551, Japan
ASTRODESIGN Inc, Ota Ku, 1-5-1 Minami Yukigaya, Tokyo 1450066, JapanTokyo Denki Univ, Grad Sch Sci & Technol Future Life, Adachi Ku, 5 Senju Asahi Chou, Tokyo 1208551, Japan
Takahashi, Tokiichiro
[1
,2
]
机构:
[1] Tokyo Denki Univ, Grad Sch Sci & Technol Future Life, Adachi Ku, 5 Senju Asahi Chou, Tokyo 1208551, Japan
[2] ASTRODESIGN Inc, Ota Ku, 1-5-1 Minami Yukigaya, Tokyo 1450066, Japan
来源:
INTERNATIONAL WORKSHOP ON ADVANCED IMAGE TECHNOLOGY (IWAIT) 2019
|
2019年
/
11049卷
Currently, Virtual Reality (VR) content production is actively performed. While, VR sickness has become a problem. As a means to reduce VR sickness, bodily sensation-type game contents [1] are attracting attention. However, interfaces proposed in the previous work were not sufficient enough for operability. In this paper, we propose "Surf Disc" as an interface for moving around the virtual space freely and smoothly. For university students, evaluation experiments were conducted focusing on VR sickness, body fatigue, and operability by Surf Disc. We conducted experiments to evaluate the operability of "Surf Disc" from the three viewpoints of VR sickness, physical fatigue, and easy-to-use. We verify "Surf Disc" is sufficient and intuitive to move around the virtual space.
引用
收藏
页数:5
相关论文
共 4 条
[1]
[Anonymous], 2017, BOD SENS TYP GAM
[2]
HTC, 2017, HTC VIV
[3]
Kobayashi M., 1998, Transactions of the Institute of Electronics, Information and Communication Engineers D-II, VJ81D-II, P933