NotifiVR: Exploring Interruptions and Notifications in Virtual Reality

被引:83
作者
Ghosh, Sarthak [1 ]
Winston, Lauren [1 ]
Panchal, Nishant [1 ]
Kimura-Thollander, Philippe [1 ]
Hotnog, Jeff [1 ]
Cheong, Douglas [1 ]
Reyes, Gabriel [1 ]
Abowd, Gregory D. [1 ]
机构
[1] Georgia Inst Technol, Sch Interact Comp, Atlanta, GA 30332 USA
关键词
Virtual Reality; Notifications; Interruptibility; Multi-Modal; Feedback; Context Awareness;
D O I
10.1109/TVCG.2018.2793698
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
The proliferation of high resolution and affordable virtual reality (VR) headsets is quickly making room-scale VR experiences available in our homes. Most VR experiences strive to achieve complete immersion by creating a disconnect from the real world. However, due to the lack of a standardized notification management system and minimal context awareness in VR, an immersed user may face certain situations such as missing an important phone call (digital scenario), tripping over wandering pets (physical scenario), or losing track of time (temporal scenario). In this paper, we present the results of 1) a survey across 61 VR users to understand common interruptions and scenarios that would benefit from some form of notifications; 2) a design exercise with VR professionals to explore possible notification methods; and 3) an empirical study on the noticeability and perception of 5 different VR interruption scenarios across 6 modality combinations (e.g., audio, visual, haptic, audio + haptic, visual + haptic, and audio + visual) implemented in Unity and presented using the HTC Vive headset. Finally, we combine key learnings from each of these steps along with participant feedback to present a set of observations and recommendations for notification design in VR.
引用
收藏
页码:1447 / 1456
页数:10
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