Developing a virtual reality environment in Petrous bone surgery: A state-of-the-art review

被引:22
作者
Jackson, A [1 ]
John, TW
Thacker, NA
Ramsden, RT
Gillespie, JE
Gobbetti, J
Zanetti, J
Stone, R
Linney, AD
Alusi, GH
Franceschini, SS
Schwerdtner, A
Emmen, A
机构
[1] Univ Manchester, Sch Med, Div Imaging Sci & Biomed Engn, Manchester M13 9PT, Lancs, England
[2] Univ Manchester, Manchester Visualisat Ctr, Manchester, Lancs, England
[3] Cent Manchester Healthcare Trust, Dept Otolaryngol, Manchester, Lancs, England
[4] Cent Manchester Healthcare Trust, Dept Diagnost Radiol, Manchester, Lancs, England
[5] Ctr Adv Studies, Res & Dev, Sardinia, Italy
[6] Virtual Presence, Sale, England
[7] Manchester Royal Infirm, Dept Virtual Real Studies, Dept Surg, Manchester M13 9WL, Lancs, England
[8] Manchester Royal Infirm, N England Wolfson Ctr Minimally Invas Therapy, Manchester M13 9WL, Lancs, England
[9] UCL, Dept Med Phys, London, England
[10] UCL, Dept Bioengn, London, England
[11] UCL, Dept Otolaryngol, London, England
[12] Univ Hosp Pisa, Dept Otolaryngol, Pisa, Italy
[13] Tech Univ Dresden, Dept Comp Sci, Dresden, Germany
[14] Genias Benelux, Almere, Netherlands
关键词
D O I
10.1097/00129492-200203000-00001
中图分类号
R74 [神经病学与精神病学];
学科分类号
摘要
The technical limitations restricting the production of VR surgical simulators have largely been surmounted. Improved imaging devices can produce data of adequately high spatial resolution and signal-to-noise ratio to provide a basis for modeling of the virtual environment. Coregistration of data sets and the automated segmentation of anatomic structures are made possible by improvements in algorithmic approaches and computing power. Physical modeling, at least of rigid structures, is becoming increasingly sophisticated, and the improvements in visual and haptic feedback systems allow true subject interaction in a stereoscopically rendered 3-D environment. Most importantly, the use of dedicated graphics hardware and multiprocessor computers has reduced the time taken for volume rendering techniques to the point where it is feasible to perform these tasks at a rate sufficient to resemble continuous motion to a human. The combination of these technologies will be challenging but offers every promise of a routine clinically useable surgical simulator for use in hospital settings.
引用
收藏
页码:111 / 121
页数:11
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